// Copyright 2020 Google LLC. // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. #include "tools/fiddle/examples.h" REG_FIDDLE_ANIMATED(skew_x_animated, 256, 256, false, 6, 6) { void draw(SkCanvas* canvas) { canvas->clear(SK_ColorWHITE); SkMatrix matrix; matrix.setAll(2, 5 * cos(6.28318548 * frame), 0, 0, 2, 128, 0, 0, 1); SkPaint paint; paint.setShader( image->makeShader( SkTileMode::kRepeat, SkTileMode::kRepeat, &matrix)); canvas->drawPaint(paint); } } // END FIDDLE