// Copyright 2019 Google LLC. // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. #include "tools/fiddle/examples.h" // HASH=7f972d742dd78d2500034d8867e9ef2f REG_FIDDLE(Bitmap_pixmap, 256, 256, true, 0) { void draw(SkCanvas* canvas) { SkBitmap bitmap; bitmap.allocPixels(SkImageInfo::MakeN32Premul(10, 11)); SkCanvas offscreen(bitmap); offscreen.clear(SK_ColorWHITE); SkPaint paint; SkFont font; font.setEdging(SkFont::Edging::kAlias); offscreen.drawString("&", 0, 10, font, paint); const SkPixmap& pixmap = bitmap.pixmap(); if (pixmap.addr()) { SkPMColor pmWhite = *pixmap.addr32(0, 0); for (int y = 0; y < pixmap.height(); ++y) { for (int x = 0; x < pixmap.width(); ++x) { SkDebugf("%c", *pixmap.addr32(x, y) == pmWhite ? '-' : 'x'); } SkDebugf("\n"); } } } } // END FIDDLE