/* * Copyright 2011 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "gm.h" #include "SkCanvas.h" #include "SkGradientShader.h" #include "SkGraphics.h" #include "SkPath.h" #include "SkRegion.h" #include "SkShader.h" static void make_bitmap(SkBitmap* bitmap) { bitmap->allocN32Pixels(64, 64); SkCanvas canvas(*bitmap); canvas.drawColor(SK_ColorRED); SkPaint paint; paint.setAntiAlias(true); const SkPoint pts[] = { { 0, 0 }, { 64, 64 } }; const SkColor colors[] = { SK_ColorWHITE, SK_ColorBLUE }; paint.setShader(SkGradientShader::CreateLinear(pts, colors, NULL, 2, SkShader::kClamp_TileMode))->unref(); canvas.drawCircle(32, 32, 32, paint); } class DrawBitmapRect2 : public skiagm::GM { bool fUseIRect; public: DrawBitmapRect2(bool useIRect) : fUseIRect(useIRect) { } protected: virtual SkString onShortName() SK_OVERRIDE { SkString str; str.printf("bitmaprect_%s", fUseIRect ? "i" : "s"); return str; } virtual SkISize onISize() SK_OVERRIDE { return SkISize::Make(640, 480); } #ifdef SK_CPU_ARM64 // Skip tiled drawing on 64-bit ARM until https://skbug.com/2908 is fixed. virtual uint32_t onGetFlags() const SK_OVERRIDE { return kSkipTiled_Flag; } #endif virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE { canvas->drawColor(0xFFCCCCCC); const SkIRect src[] = { { 0, 0, 32, 32 }, { 0, 0, 80, 80 }, { 32, 32, 96, 96 }, { -32, -32, 32, 32, } }; SkPaint paint; paint.setStyle(SkPaint::kStroke_Style); SkBitmap bitmap; make_bitmap(&bitmap); SkRect dstR = { 0, 200, 128, 380 }; canvas->translate(16, 40); for (size_t i = 0; i < SK_ARRAY_COUNT(src); i++) { SkRect srcR; srcR.set(src[i]); canvas->drawBitmap(bitmap, 0, 0, &paint); if (!fUseIRect) { canvas->drawBitmapRectToRect(bitmap, &srcR, dstR, &paint); } else { canvas->drawBitmapRect(bitmap, &src[i], dstR, &paint); } canvas->drawRect(dstR, paint); canvas->drawRect(srcR, paint); canvas->translate(160, 0); } } private: typedef skiagm::GM INHERITED; }; ////////////////////////////////////////////////////////////////////////////// static void make_3x3_bitmap(SkBitmap* bitmap) { static const int gXSize = 3; static const int gYSize = 3; SkColor textureData[gXSize][gYSize] = { { SK_ColorRED, SK_ColorWHITE, SK_ColorBLUE }, { SK_ColorGREEN, SK_ColorBLACK, SK_ColorCYAN }, { SK_ColorYELLOW, SK_ColorGRAY, SK_ColorMAGENTA } }; bitmap->allocN32Pixels(gXSize, gYSize); for (int y = 0; y < gYSize; y++) { for (int x = 0; x < gXSize; x++) { *bitmap->getAddr32(x, y) = textureData[x][y]; } } } // This GM attempts to make visible any issues drawBitmapRectToRect may have // with partial source rects. In this case the eight pixels on the border // should be half the width/height of the central pixel, i.e.: // __|____|__ // | | // __|____|__ // | | class DrawBitmapRect3 : public skiagm::GM { public: DrawBitmapRect3() { this->setBGColor(SK_ColorBLACK); } protected: virtual SkString onShortName() SK_OVERRIDE { SkString str; str.printf("3x3bitmaprect"); return str; } virtual SkISize onISize() SK_OVERRIDE { return SkISize::Make(640, 480); } virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE { SkBitmap bitmap; make_3x3_bitmap(&bitmap); SkRect srcR = { 0.5f, 0.5f, 2.5f, 2.5f }; SkRect dstR = { 100, 100, 300, 200 }; canvas->drawBitmapRectToRect(bitmap, &srcR, dstR, NULL); } private: typedef skiagm::GM INHERITED; }; ////////////////////////////////////////////////////////////////////////////// static void make_big_bitmap(SkBitmap* bitmap) { static const int gXSize = 4096; static const int gYSize = 4096; static const int gBorderWidth = 10; bitmap->allocN32Pixels(gXSize, gYSize); for (int y = 0; y < gYSize; ++y) { for (int x = 0; x < gXSize; ++x) { if (x <= gBorderWidth || x >= gXSize-gBorderWidth || y <= gBorderWidth || y >= gYSize-gBorderWidth) { *bitmap->getAddr32(x, y) = 0x88FFFFFF; } else { *bitmap->getAddr32(x, y) = 0x88FF0000; } } } } // This GM attempts to reveal any issues we may have when the GPU has to // break up a large texture in order to draw it. The XOR transfer mode will // create stripes in the image if there is imprecision in the destination // tile placement. class DrawBitmapRect4 : public skiagm::GM { bool fUseIRect; SkBitmap fBigBitmap; public: DrawBitmapRect4(bool useIRect) : fUseIRect(useIRect) { this->setBGColor(0x88444444); } protected: virtual SkString onShortName() SK_OVERRIDE { SkString str; str.printf("bigbitmaprect_%s", fUseIRect ? "i" : "s"); return str; } virtual SkISize onISize() SK_OVERRIDE { return SkISize::Make(640, 480); } virtual void onOnceBeforeDraw() SK_OVERRIDE { make_big_bitmap(&fBigBitmap); } virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE { SkXfermode* mode = SkXfermode::Create(SkXfermode::kXor_Mode); SkPaint paint; paint.setAlpha(128); paint.setXfermode(mode)->unref(); SkRect srcR1 = { 0.0f, 0.0f, 4096.0f, 2040.0f }; SkRect dstR1 = { 10.1f, 10.1f, 629.9f, 400.9f }; SkRect srcR2 = { 4085.0f, 10.0f, 4087.0f, 12.0f }; SkRect dstR2 = { 10, 410, 30, 430 }; if (!fUseIRect) { canvas->drawBitmapRectToRect(fBigBitmap, &srcR1, dstR1, &paint); canvas->drawBitmapRectToRect(fBigBitmap, &srcR2, dstR2, &paint); } else { SkIRect iSrcR1, iSrcR2; srcR1.roundOut(&iSrcR1); srcR2.roundOut(&iSrcR2); canvas->drawBitmapRect(fBigBitmap, &iSrcR1, dstR1, &paint); canvas->drawBitmapRect(fBigBitmap, &iSrcR2, dstR2, &paint); } } private: typedef skiagm::GM INHERITED; }; class BitmapRectRounding : public skiagm::GM { SkBitmap fBM; public: BitmapRectRounding() {} protected: SkString onShortName() SK_OVERRIDE { SkString str; str.printf("bitmaprect_rounding"); return str; } SkISize onISize() SK_OVERRIDE { return SkISize::Make(640, 480); } void onOnceBeforeDraw() SK_OVERRIDE { fBM.allocN32Pixels(10, 10); fBM.eraseColor(SK_ColorBLUE); } // This choice of coordinates and matrix land the bottom edge of the clip (and bitmap dst) // at exactly 1/2 pixel boundary. However, drawBitmapRect may lose precision along the way. // If it does, we may see a red-line at the bottom, instead of the bitmap exactly matching // the clip (in which case we should see all blue). // The correct image should be all blue. void onDraw(SkCanvas* canvas) SK_OVERRIDE { SkPaint paint; paint.setColor(SK_ColorRED); const SkRect r = SkRect::MakeXYWH(1, 1, 110, 114); canvas->scale(0.9f, 0.9f); // the drawRect shows the same problem as clipRect(r) followed by drawcolor(red) canvas->drawRect(r, paint); canvas->drawBitmapRect(fBM, NULL, r, NULL); } private: typedef skiagm::GM INHERITED; }; DEF_GM( return new BitmapRectRounding; ) ////////////////////////////////////////////////////////////////////////////// static skiagm::GM* MyFactory0(void*) { return new DrawBitmapRect2(false); } static skiagm::GM* MyFactory1(void*) { return new DrawBitmapRect2(true); } static skiagm::GM* MyFactory2(void*) { return new DrawBitmapRect3(); } #ifndef SK_BUILD_FOR_ANDROID static skiagm::GM* MyFactory3(void*) { return new DrawBitmapRect4(false); } static skiagm::GM* MyFactory4(void*) { return new DrawBitmapRect4(true); } #endif static skiagm::GMRegistry reg0(MyFactory0); static skiagm::GMRegistry reg1(MyFactory1); static skiagm::GMRegistry reg2(MyFactory2); #ifndef SK_BUILD_FOR_ANDROID static skiagm::GMRegistry reg3(MyFactory3); static skiagm::GMRegistry reg4(MyFactory4); #endif