/* * Copyright 2019 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "tools/sk_app/DawnWindowContext.h" #include "tools/sk_app/mac/WindowContextFactory_mac.h" #include "common/SwapChainUtils.h" #include "dawn/dawncpp.h" #include "dawn/dawn_wsi.h" #include "dawn_native/DawnNative.h" #include "dawn_native/MetalBackend.h" #import #import #import namespace sk_app { using sk_app::window_context_factory::MacWindowInfo; class DawnMTLWindowContext : public DawnWindowContext { public: DawnMTLWindowContext(const MacWindowInfo& info, const DisplayParams& params); ~DawnMTLWindowContext() override; wgpu::Device onInitializeContext() override; void onDestroyContext() override; DawnSwapChainImplementation createSwapChainImplementation(int width, int height, const DisplayParams& params) override; void onSwapBuffers() override; private: NSView* fMainView; id fMTLDevice; CAMetalLayer* fLayer; }; class SwapChainImplMTL { public: typedef void WSIContext; static DawnSwapChainImplementation Create(id device, CAMetalLayer* layer) { auto impl = new SwapChainImplMTL(device, layer); return CreateSwapChainImplementation(impl); } void Init(WSIContext* ctx) {} SwapChainImplMTL(id device, CAMetalLayer* layer) : fQueue([device newCommandQueue]) , fLayer(layer) {} ~SwapChainImplMTL() {} DawnSwapChainError Configure(DawnTextureFormat format, DawnTextureUsage, uint32_t width, uint32_t height) { if (format != DAWN_TEXTURE_FORMAT_RGBA8_UNORM) { return "unsupported format"; } SkASSERT(width > 0); SkASSERT(height > 0); return DAWN_SWAP_CHAIN_NO_ERROR; } DawnSwapChainError GetNextTexture(DawnSwapChainNextTexture* nextTexture) { fCurrentDrawable = [fLayer nextDrawable]; nextTexture->texture.ptr = reinterpret_cast(fCurrentDrawable.texture); return DAWN_SWAP_CHAIN_NO_ERROR; } DawnSwapChainError Present() { id commandBuffer = [fQueue commandBuffer]; [commandBuffer presentDrawable: fCurrentDrawable]; [commandBuffer commit]; return DAWN_SWAP_CHAIN_NO_ERROR; } private: id fQueue; CAMetalLayer* fLayer; id fCurrentDrawable = nil; }; DawnMTLWindowContext::DawnMTLWindowContext(const MacWindowInfo& info, const DisplayParams& params) : DawnWindowContext(params, wgpu::TextureFormat::BGRA8Unorm) , fMainView(info.fMainView) { CGSize size = fMainView.bounds.size; this->initializeContext(size.width, size.height); } DawnMTLWindowContext::~DawnMTLWindowContext() { this->destroyContext(); } DawnSwapChainImplementation DawnMTLWindowContext::createSwapChainImplementation( int width, int height, const DisplayParams& params) { return SwapChainImplMTL::Create(fMTLDevice, fLayer); } wgpu::Device DawnMTLWindowContext::onInitializeContext() { wgpu::Device device = this->createDevice(dawn_native::BackendType::Metal); if (!device) { return nullptr; } fMTLDevice = dawn_native::metal::GetMetalDevice(device.Get()); CGSize size; size.width = width(); size.height = height(); fLayer = [CAMetalLayer layer]; [fLayer setDevice:fMTLDevice]; [fLayer setPixelFormat: MTLPixelFormatBGRA8Unorm]; [fLayer setFramebufferOnly: YES]; [fLayer setDrawableSize: size]; [fLayer setColorspace: CGColorSpaceCreateDeviceRGB()]; [fMainView setWantsLayer: YES]; [fMainView setLayer: fLayer]; return device; } void DawnMTLWindowContext::onDestroyContext() { } void DawnMTLWindowContext::onSwapBuffers() { } namespace window_context_factory { std::unique_ptr MakeDawnMTLForMac(const MacWindowInfo& winInfo, const DisplayParams& params) { std::unique_ptr ctx(new DawnMTLWindowContext(winInfo, params)); if (!ctx->isValid()) { return nullptr; } return ctx; } } } //namespace sk_app