# Copyright 2020 Google LLC. # # Use of this source code is governed by a BSD-style license that can be # found in the LICENSE file. import("//build_overrides/glslang.gni") import("../third_party.gni") glslang_root = "../externals/glslang" spirv_tools_dir = glslang_spirv_tools_dir third_party("glslang_sources") { public_include_dirs = [ "$glslang_root" ] public_defines = [ "ENABLE_HLSL=1" ] sources = rebase_path([ "OGLCompilersDLL/InitializeDll.cpp", "OGLCompilersDLL/InitializeDll.h", "SPIRV/GLSL.ext.AMD.h", "SPIRV/GLSL.ext.EXT.h", "SPIRV/GLSL.ext.KHR.h", "SPIRV/GLSL.ext.NV.h", "SPIRV/GLSL.std.450.h", "SPIRV/GlslangToSpv.cpp", "SPIRV/GlslangToSpv.h", "SPIRV/InReadableOrder.cpp", "SPIRV/Logger.cpp", "SPIRV/Logger.h", "SPIRV/NonSemanticDebugPrintf.h", "SPIRV/SPVRemapper.cpp", "SPIRV/SPVRemapper.h", "SPIRV/SpvBuilder.cpp", "SPIRV/SpvBuilder.h", "SPIRV/SpvPostProcess.cpp", "SPIRV/SpvTools.cpp", "SPIRV/SpvTools.h", "SPIRV/bitutils.h", "SPIRV/disassemble.cpp", "SPIRV/disassemble.h", "SPIRV/doc.cpp", "SPIRV/doc.h", "SPIRV/hex_float.h", "SPIRV/spirv.hpp", "SPIRV/spvIR.h", "glslang/GenericCodeGen/CodeGen.cpp", "glslang/GenericCodeGen/Link.cpp", "glslang/HLSL/hlslAttributes.cpp", "glslang/HLSL/hlslAttributes.h", "glslang/HLSL/hlslGrammar.cpp", "glslang/HLSL/hlslGrammar.h", "glslang/HLSL/hlslOpMap.cpp", "glslang/HLSL/hlslOpMap.h", "glslang/HLSL/hlslParseHelper.cpp", "glslang/HLSL/hlslParseHelper.h", "glslang/HLSL/hlslParseables.cpp", "glslang/HLSL/hlslParseables.h", "glslang/HLSL/hlslScanContext.cpp", "glslang/HLSL/hlslScanContext.h", "glslang/HLSL/hlslTokenStream.cpp", "glslang/HLSL/hlslTokenStream.h", "glslang/HLSL/hlslTokens.h", "glslang/Include/BaseTypes.h", "glslang/Include/Common.h", "glslang/Include/ConstantUnion.h", "glslang/Include/InfoSink.h", "glslang/Include/InitializeGlobals.h", "glslang/Include/PoolAlloc.h", "glslang/Include/ResourceLimits.h", "glslang/Include/ShHandle.h", "glslang/Include/Types.h", "glslang/Include/arrays.h", "glslang/Include/intermediate.h", "glslang/Include/revision.h", "glslang/MachineIndependent/Constant.cpp", "glslang/MachineIndependent/InfoSink.cpp", "glslang/MachineIndependent/Initialize.cpp", "glslang/MachineIndependent/Initialize.h", "glslang/MachineIndependent/IntermTraverse.cpp", "glslang/MachineIndependent/Intermediate.cpp", "glslang/MachineIndependent/LiveTraverser.h", "glslang/MachineIndependent/ParseContextBase.cpp", "glslang/MachineIndependent/ParseHelper.cpp", "glslang/MachineIndependent/ParseHelper.h", "glslang/MachineIndependent/PoolAlloc.cpp", "glslang/MachineIndependent/RemoveTree.cpp", "glslang/MachineIndependent/RemoveTree.h", "glslang/MachineIndependent/Scan.cpp", "glslang/MachineIndependent/Scan.h", "glslang/MachineIndependent/ScanContext.h", "glslang/MachineIndependent/ShaderLang.cpp", "glslang/MachineIndependent/SymbolTable.cpp", "glslang/MachineIndependent/SymbolTable.h", "glslang/MachineIndependent/Versions.cpp", "glslang/MachineIndependent/Versions.h", "glslang/MachineIndependent/attribute.cpp", "glslang/MachineIndependent/attribute.h", "glslang/MachineIndependent/gl_types.h", "glslang/MachineIndependent/glslang_tab.cpp", "glslang/MachineIndependent/glslang_tab.cpp.h", "glslang/MachineIndependent/intermOut.cpp", "glslang/MachineIndependent/iomapper.cpp", "glslang/MachineIndependent/iomapper.h", "glslang/MachineIndependent/limits.cpp", "glslang/MachineIndependent/linkValidate.cpp", "glslang/MachineIndependent/localintermediate.h", "glslang/MachineIndependent/parseConst.cpp", "glslang/MachineIndependent/parseVersions.h", "glslang/MachineIndependent/preprocessor/Pp.cpp", "glslang/MachineIndependent/preprocessor/PpAtom.cpp", "glslang/MachineIndependent/preprocessor/PpContext.cpp", "glslang/MachineIndependent/preprocessor/PpContext.h", "glslang/MachineIndependent/preprocessor/PpScanner.cpp", "glslang/MachineIndependent/preprocessor/PpTokens.cpp", "glslang/MachineIndependent/preprocessor/PpTokens.h", "glslang/MachineIndependent/propagateNoContraction.cpp", "glslang/MachineIndependent/propagateNoContraction.h", "glslang/MachineIndependent/reflection.cpp", "glslang/MachineIndependent/reflection.h", "glslang/OSDependent/osinclude.h", "glslang/Public/ShaderLang.h", ], ".", "$glslang_root") defines = [ "ENABLE_OPT=1" ] if (is_win) { sources += [ "${glslang_root}/glslang/OSDependent/Windows/ossource.cpp" ] defines += [ "GLSLANG_OSINCLUDE_WIN32" ] } else { sources += [ "${glslang_root}/glslang/OSDependent/Unix/ossource.cpp" ] defines += [ "GLSLANG_OSINCLUDE_UNIX" ] } deps = [ "${spirv_tools_dir}:spvtools_val" ] }