/* libs/graphics/sgl/SkScan.h ** ** Copyright 2011, The Android Open Source Project ** ** Licensed under the Apache License, Version 2.0 (the "License"); ** you may not use this file except in compliance with the License. ** You may obtain a copy of the License at ** ** http://www.apache.org/licenses/LICENSE-2.0 ** ** Unless required by applicable law or agreed to in writing, software ** distributed under the License is distributed on an "AS IS" BASIS, ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. ** See the License for the specific language governing permissions and ** limitations under the License. */ #ifndef SkScan_DEFINED #define SkScan_DEFINED #include "SkRect.h" class SkRegion; class SkBlitter; class SkPath; /** Defines a fixed-point rectangle, identical to the integer SkIRect, but its coordinates are treated as SkFixed rather than int32_t. */ typedef SkIRect SkXRect; class SkScan { public: static void FillIRect(const SkIRect&, const SkRegion* clip, SkBlitter*); static void FillXRect(const SkXRect&, const SkRegion* clip, SkBlitter*); #ifdef SK_SCALAR_IS_FIXED static void FillRect(const SkRect& rect, const SkRegion* clip, SkBlitter* blitter) { SkScan::FillXRect(*(const SkXRect*)&rect, clip, blitter); } #else static void FillRect(const SkRect&, const SkRegion* clip, SkBlitter*); #endif static void FillPath(const SkPath&, const SkRegion& clip, SkBlitter*); static void FillTriangle(const SkPoint pts[], const SkRegion*, SkBlitter*); static void FillTriangle(const SkPoint& a, const SkPoint& b, const SkPoint& c, const SkRegion* clip, SkBlitter* blitter) { SkPoint pts[3]; pts[0] = a; pts[1] = b; pts[2] = c; FillTriangle(pts, clip, blitter); } static void HairLine(const SkPoint&, const SkPoint&, const SkRegion*, SkBlitter*); static void HairRect(const SkRect&, const SkRegion* clip, SkBlitter*); static void HairPath(const SkPath&, const SkRegion* clip, SkBlitter*); static void AntiFillXRect(const SkXRect&, const SkRegion* clip, SkBlitter*); #ifdef SK_SCALAR_IS_FIXED static void AntiFillRect(const SkRect& rect, const SkRegion* clip, SkBlitter* blitter) { SkScan::AntiFillXRect(*(const SkXRect*)&rect, clip, blitter); } #else static void AntiFillRect(const SkRect&, const SkRegion* clip, SkBlitter*); #endif static void AntiFillPath(const SkPath&, const SkRegion& clip, SkBlitter*); static void AntiHairLine(const SkPoint&, const SkPoint&, const SkRegion*, SkBlitter*); static void AntiHairRect(const SkRect&, const SkRegion* clip, SkBlitter*); static void AntiHairPath(const SkPath&, const SkRegion* clip, SkBlitter*); // draws with a miter-join static void FrameRect(const SkRect&, const SkPoint& strokeSize, const SkRegion*, SkBlitter*); static void AntiFrameRect(const SkRect&, const SkPoint& strokeSize, const SkRegion*, SkBlitter*); }; /** Assign an SkXRect from a SkIRect, by promoting the src rect's coordinates from int to SkFixed. Does not check for overflow if the src coordinates exceed 32K */ static inline void XRect_set(SkXRect* xr, const SkIRect& src) { xr->fLeft = SkIntToFixed(src.fLeft); xr->fTop = SkIntToFixed(src.fTop); xr->fRight = SkIntToFixed(src.fRight); xr->fBottom = SkIntToFixed(src.fBottom); } /** Assign an SkXRect from a SkRect, by promoting the src rect's coordinates from SkScalar to SkFixed. Does not check for overflow if the src coordinates exceed 32K */ static inline void XRect_set(SkXRect* xr, const SkRect& src) { xr->fLeft = SkScalarToFixed(src.fLeft); xr->fTop = SkScalarToFixed(src.fTop); xr->fRight = SkScalarToFixed(src.fRight); xr->fBottom = SkScalarToFixed(src.fBottom); } /** Round the SkXRect coordinates, and store the result in the SkIRect. */ static inline void XRect_round(const SkXRect& xr, SkIRect* dst) { dst->fLeft = SkFixedRound(xr.fLeft); dst->fTop = SkFixedRound(xr.fTop); dst->fRight = SkFixedRound(xr.fRight); dst->fBottom = SkFixedRound(xr.fBottom); } /** Round the SkXRect coordinates out (i.e. use floor for left/top, and ceiling for right/bottom), and store the result in the SkIRect. */ static inline void XRect_roundOut(const SkXRect& xr, SkIRect* dst) { dst->fLeft = SkFixedFloor(xr.fLeft); dst->fTop = SkFixedFloor(xr.fTop); dst->fRight = SkFixedCeil(xr.fRight); dst->fBottom = SkFixedCeil(xr.fBottom); } #endif