/* * Copyright 2013 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkLuaCanvas_DEFINED #define SkLuaCanvas_DEFINED #include "SkCanvas.h" #include "SkString.h" struct lua_State; class SkLuaCanvas : public SkCanvas { public: void pushThis(); SkLuaCanvas(int width, int height, lua_State*, const char function[]); virtual ~SkLuaCanvas(); virtual void drawPaint(const SkPaint& paint) SK_OVERRIDE; virtual void drawPoints(PointMode mode, size_t count, const SkPoint pts[], const SkPaint& paint) SK_OVERRIDE; virtual void drawOval(const SkRect&, const SkPaint& paint) SK_OVERRIDE; virtual void drawRect(const SkRect&, const SkPaint& paint) SK_OVERRIDE; virtual void drawRRect(const SkRRect&, const SkPaint& paint) SK_OVERRIDE; virtual void drawPath(const SkPath& path, const SkPaint& paint) SK_OVERRIDE; virtual void drawBitmap(const SkBitmap& bitmap, SkScalar left, SkScalar top, const SkPaint* paint) SK_OVERRIDE; virtual void drawBitmapRectToRect(const SkBitmap& bitmap, const SkRect* src, const SkRect& dst, const SkPaint* paint, DrawBitmapRectFlags flags) SK_OVERRIDE; virtual void drawBitmapMatrix(const SkBitmap& bitmap, const SkMatrix& m, const SkPaint* paint) SK_OVERRIDE; virtual void drawSprite(const SkBitmap& bitmap, int left, int top, const SkPaint* paint) SK_OVERRIDE; virtual void drawVertices(VertexMode vmode, int vertexCount, const SkPoint vertices[], const SkPoint texs[], const SkColor colors[], SkXfermode* xmode, const uint16_t indices[], int indexCount, const SkPaint& paint) SK_OVERRIDE; virtual void drawData(const void* data, size_t length) SK_OVERRIDE; protected: virtual void willSave() SK_OVERRIDE; virtual SaveLayerStrategy willSaveLayer(const SkRect*, const SkPaint*, SaveFlags) SK_OVERRIDE; virtual void willRestore() SK_OVERRIDE; virtual void didConcat(const SkMatrix&) SK_OVERRIDE; virtual void didSetMatrix(const SkMatrix&) SK_OVERRIDE; virtual void onDrawDRRect(const SkRRect&, const SkRRect&, const SkPaint&) SK_OVERRIDE; virtual void onDrawText(const void* text, size_t byteLength, SkScalar x, SkScalar y, const SkPaint&) SK_OVERRIDE; virtual void onDrawPosText(const void* text, size_t byteLength, const SkPoint pos[], const SkPaint&) SK_OVERRIDE; virtual void onDrawPosTextH(const void* text, size_t byteLength, const SkScalar xpos[], SkScalar constY, const SkPaint&) SK_OVERRIDE; virtual void onDrawTextOnPath(const void* text, size_t byteLength, const SkPath& path, const SkMatrix* matrix, const SkPaint&) SK_OVERRIDE; virtual void onDrawTextBlob(const SkTextBlob* blob, SkScalar x, SkScalar y, const SkPaint& paint) SK_OVERRIDE; virtual void onClipRect(const SkRect&, SkRegion::Op, ClipEdgeStyle) SK_OVERRIDE; virtual void onClipRRect(const SkRRect&, SkRegion::Op, ClipEdgeStyle) SK_OVERRIDE; virtual void onClipPath(const SkPath&, SkRegion::Op, ClipEdgeStyle) SK_OVERRIDE; virtual void onClipRegion(const SkRegion&, SkRegion::Op) SK_OVERRIDE; virtual void onDrawPicture(const SkPicture*, const SkMatrix*, const SkPaint*) SK_OVERRIDE; private: lua_State* fL; SkString fFunc; void sendverb(const char verb[]); typedef SkCanvas INHERITED; }; #endif