// Copyright 2019 Google LLC. // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. #include "tools/fiddle/examples.h" // HASH=8b6b86f8a022811cd29a9c6ab771df12 REG_FIDDLE(Canvas_drawOval, 256, 256, false, 0) { void draw(SkCanvas* canvas) { canvas->clear(0xFF3f5f9f); SkColor kColor1 = SkColorSetARGB(0xff, 0xff, 0x7f, 0); SkColor g1Colors[] = { kColor1, SkColorSetA(kColor1, 0x20) }; SkPoint g1Points[] = { { 0, 0 }, { 0, 100 } }; SkScalar pos[] = { 0.2f, 1.0f }; SkRect bounds = SkRect::MakeWH(80, 70); SkPaint paint; paint.setAntiAlias(true); paint.setShader(SkGradientShader::MakeLinear(g1Points, g1Colors, pos, std::size(g1Colors), SkTileMode::kClamp)); canvas->drawOval(bounds , paint); } } // END FIDDLE