// Copyright 2019 Google LLC. // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. #include "fiddle/examples.h" // HASH=2a3782c33f04ed17a725d0e449c6f7c3 REG_FIDDLE(Paint_refDrawLooper, 256, 256, true, 0) { void draw(SkCanvas* canvas) { SkPaint paint1, paint2; SkLayerDrawLooper::Builder looperBuilder; paint1.setDrawLooper(looperBuilder.detach()); SkDebugf("draw looper unique: %s\n", paint1.getDrawLooper()->unique() ? "true" : "false"); paint2.setDrawLooper(paint1.refDrawLooper()); SkDebugf("draw looper unique: %s\n", paint1.getDrawLooper()->unique() ? "true" : "false"); } } // END FIDDLE