/* * Copyright 2013 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "bench/Benchmark.h" #include "include/core/SkCanvas.h" #include "include/core/SkPaint.h" #include "include/core/SkShader.h" #include "include/core/SkString.h" #include "include/utils/SkRandom.h" #include "src/core/SkBlurMask.h" #define SMALL SkIntToScalar(2) #define REAL 1.5f static const SkScalar kMedium = SkIntToScalar(5); #define BIG SkIntToScalar(10) static const SkScalar kMedBig = SkIntToScalar(20); #define REALBIG 30.5f class BlurRectBench: public Benchmark { int fLoopCount; SkScalar fRadius; SkString fName; public: BlurRectBench(SkScalar rad) { fRadius = rad; if (fRadius > SkIntToScalar(25)) { fLoopCount = 100; } else if (fRadius > SkIntToScalar(5)) { fLoopCount = 1000; } else { fLoopCount = 10000; } } protected: virtual const char* onGetName() { return fName.c_str(); } SkScalar radius() const { return fRadius; } void setName(const SkString& name) { fName = name; } virtual void onDraw(int loops, SkCanvas*) { SkPaint paint; this->setupPaint(&paint); paint.setAntiAlias(true); SkScalar pad = fRadius*3/2 + SK_Scalar1; SkRect r = SkRect::MakeWH(2 * pad + SK_Scalar1, 2 * pad + SK_Scalar1); preBenchSetup(r); for (int i = 0; i < loops; i++) { this->makeBlurryRect(r); } } virtual void makeBlurryRect(const SkRect&) = 0; virtual void preBenchSetup(const SkRect&) {} private: typedef Benchmark INHERITED; }; class BlurRectDirectBench: public BlurRectBench { public: BlurRectDirectBench(SkScalar rad) : INHERITED(rad) { SkString name; if (SkScalarFraction(rad) != 0) { name.printf("blurrect_direct_%.2f", SkScalarToFloat(rad)); } else { name.printf("blurrect_direct_%d", SkScalarRoundToInt(rad)); } this->setName(name); } protected: void makeBlurryRect(const SkRect& r) override { SkMask mask; if (!SkBlurMask::BlurRect(SkBlurMask::ConvertRadiusToSigma(this->radius()), &mask, r, kNormal_SkBlurStyle)) { return; } SkMask::FreeImage(mask.fImage); } private: typedef BlurRectBench INHERITED; }; class BlurRectSeparableBench: public BlurRectBench { public: BlurRectSeparableBench(SkScalar rad) : INHERITED(rad) { } ~BlurRectSeparableBench() override { SkMask::FreeImage(fSrcMask.fImage); } protected: void preBenchSetup(const SkRect& r) override { SkMask::FreeImage(fSrcMask.fImage); r.roundOut(&fSrcMask.fBounds); fSrcMask.fFormat = SkMask::kA8_Format; fSrcMask.fRowBytes = fSrcMask.fBounds.width(); fSrcMask.fImage = SkMask::AllocImage(fSrcMask.computeTotalImageSize()); memset(fSrcMask.fImage, 0xff, fSrcMask.computeTotalImageSize()); } SkMask fSrcMask; private: typedef BlurRectBench INHERITED; }; class BlurRectBoxFilterBench: public BlurRectSeparableBench { public: BlurRectBoxFilterBench(SkScalar rad) : INHERITED(rad) { SkString name; if (SkScalarFraction(rad) != 0) { name.printf("blurrect_boxfilter_%.2f", SkScalarToFloat(rad)); } else { name.printf("blurrect_boxfilter_%d", SkScalarRoundToInt(rad)); } this->setName(name); } protected: void makeBlurryRect(const SkRect&) override { SkMask mask; if (!SkBlurMask::BoxBlur(&mask, fSrcMask, SkBlurMask::ConvertRadiusToSigma(this->radius()), kNormal_SkBlurStyle)) { return; } SkMask::FreeImage(mask.fImage); } private: typedef BlurRectSeparableBench INHERITED; }; class BlurRectGaussianBench: public BlurRectSeparableBench { public: BlurRectGaussianBench(SkScalar rad) : INHERITED(rad) { SkString name; if (SkScalarFraction(rad) != 0) { name.printf("blurrect_gaussian_%.2f", SkScalarToFloat(rad)); } else { name.printf("blurrect_gaussian_%d", SkScalarRoundToInt(rad)); } this->setName(name); } protected: void makeBlurryRect(const SkRect&) override { SkMask mask; if (!SkBlurMask::BlurGroundTruth(SkBlurMask::ConvertRadiusToSigma(this->radius()), &mask, fSrcMask, kNormal_SkBlurStyle)) { return; } SkMask::FreeImage(mask.fImage); } private: typedef BlurRectSeparableBench INHERITED; }; DEF_BENCH(return new BlurRectBoxFilterBench(SMALL);) DEF_BENCH(return new BlurRectBoxFilterBench(BIG);) DEF_BENCH(return new BlurRectBoxFilterBench(REALBIG);) DEF_BENCH(return new BlurRectBoxFilterBench(REAL);) DEF_BENCH(return new BlurRectGaussianBench(SMALL);) DEF_BENCH(return new BlurRectGaussianBench(BIG);) DEF_BENCH(return new BlurRectGaussianBench(REALBIG);) DEF_BENCH(return new BlurRectGaussianBench(REAL);) DEF_BENCH(return new BlurRectDirectBench(SMALL);) DEF_BENCH(return new BlurRectDirectBench(BIG);) DEF_BENCH(return new BlurRectDirectBench(REALBIG);) DEF_BENCH(return new BlurRectDirectBench(REAL);) DEF_BENCH(return new BlurRectDirectBench(kMedium);) DEF_BENCH(return new BlurRectDirectBench(kMedBig);) DEF_BENCH(return new BlurRectBoxFilterBench(kMedium);) DEF_BENCH(return new BlurRectBoxFilterBench(kMedBig);) #if 0 // disable Gaussian benchmarks; the algorithm works well enough // and serves as a baseline for ground truth, but it's too slow // to use in production for non-trivial radii, so no real point // in having the bots benchmark it all the time. DEF_BENCH(return new BlurRectGaussianBench(SkIntToScalar(1));) DEF_BENCH(return new BlurRectGaussianBench(SkIntToScalar(2));) DEF_BENCH(return new BlurRectGaussianBench(SkIntToScalar(3));) DEF_BENCH(return new BlurRectGaussianBench(SkIntToScalar(4));) DEF_BENCH(return new BlurRectGaussianBench(SkIntToScalar(5));) DEF_BENCH(return new BlurRectGaussianBench(SkIntToScalar(6));) DEF_BENCH(return new BlurRectGaussianBench(SkIntToScalar(7));) DEF_BENCH(return new BlurRectGaussianBench(SkIntToScalar(8));) DEF_BENCH(return new BlurRectGaussianBench(SkIntToScalar(9));) DEF_BENCH(return new BlurRectGaussianBench(SkIntToScalar(10));) DEF_BENCH(return new BlurRectGaussianBench(SkIntToScalar(11));) DEF_BENCH(return new BlurRectGaussianBench(SkIntToScalar(12));) DEF_BENCH(return new BlurRectGaussianBench(SkIntToScalar(13));) DEF_BENCH(return new BlurRectGaussianBench(SkIntToScalar(14));) DEF_BENCH(return new BlurRectGaussianBench(SkIntToScalar(15));) DEF_BENCH(return new BlurRectGaussianBench(SkIntToScalar(16));) DEF_BENCH(return new BlurRectGaussianBench(SkIntToScalar(17));) DEF_BENCH(return new BlurRectGaussianBench(SkIntToScalar(18));) DEF_BENCH(return new BlurRectGaussianBench(SkIntToScalar(19));) DEF_BENCH(return new BlurRectGaussianBench(SkIntToScalar(20));) #endif