// Copyright 2019 Google LLC. // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. #include "fiddle/examples.h" // HASH=aeb258b7922c1a11b698b00f562182ec REG_FIDDLE(Matrix_034, 256, 256, false, 4) { void draw(SkCanvas* canvas) { for (SkScalar perspX : { -.003f, 0.f, .003f, .012f } ) { SkMatrix matrix; matrix.setIdentity(); matrix.setPerspY(perspX); canvas->save(); canvas->concat(matrix); canvas->drawBitmap(source, 0, 0); canvas->restore(); canvas->translate(64, 64); } } } // END FIDDLE