/* * Copyright 2019 Google LLC * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "tools/gpu/TestOps.h" #include "src/core/SkPointPriv.h" #include "src/gpu/GrCaps.h" #include "src/gpu/GrGeometryProcessor.h" #include "src/gpu/GrMemoryPool.h" #include "src/gpu/GrOpFlushState.h" #include "src/gpu/GrVertexWriter.h" #include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h" #include "src/gpu/glsl/GrGLSLGeometryProcessor.h" #include "src/gpu/glsl/GrGLSLVarying.h" #include "src/gpu/glsl/GrGLSLVertexGeoBuilder.h" namespace { class GP : public GrGeometryProcessor { public: GP(const SkMatrix& localMatrix, bool wideColor) : GrGeometryProcessor(kTestRectOp_ClassID), fLocalMatrix(localMatrix) { fInColor = MakeColorAttribute("color", wideColor); this->setVertexAttributes(&fInPosition, 3); } const char* name() const override { return "TestRectOp::GP"; } GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps& caps) const override; void getGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override {} bool wideColor() const { return fInColor.cpuType() != kUByte4_norm_GrVertexAttribType; } private: Attribute fInPosition = {"inPosition", kFloat2_GrVertexAttribType, kFloat2_GrSLType}; Attribute fInLocalCoords = {"inLocalCoords", kFloat2_GrVertexAttribType, kFloat2_GrSLType}; Attribute fInColor; SkMatrix fLocalMatrix; }; GrGLSLPrimitiveProcessor* GP::createGLSLInstance(const GrShaderCaps& caps) const { class GLSLGP : public GrGLSLGeometryProcessor { void setData(const GrGLSLProgramDataManager& pdman, const GrPrimitiveProcessor& pp, const CoordTransformRange& transformRange) override { const auto& gp = pp.cast(); this->setTransformDataHelper(gp.fLocalMatrix, pdman, transformRange); } private: void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override { const auto& gp = args.fGP.cast(); args.fVaryingHandler->emitAttributes(gp); GrGLSLVarying colorVarying(kHalf4_GrSLType); args.fVaryingHandler->addVarying("color", &colorVarying, GrGLSLVaryingHandler::Interpolation::kCanBeFlat); args.fVertBuilder->codeAppendf("%s = %s;", colorVarying.vsOut(), gp.fInColor.name()); args.fFragBuilder->codeAppendf("%s = %s;", args.fOutputColor, colorVarying.fsIn()); args.fFragBuilder->codeAppendf("%s = half4(1);", args.fOutputCoverage); this->writeOutputPosition(args.fVertBuilder, gpArgs, gp.fInPosition.name()); this->emitTransforms(args.fVertBuilder, args.fVaryingHandler, args.fUniformHandler, gp.fInLocalCoords.asShaderVar(), gp.fLocalMatrix, args.fFPCoordTransformHandler); } }; return new GLSLGP(); } class TestRectOp final : public GrMeshDrawOp { public: static std::unique_ptr Make(GrRecordingContext*, GrPaint&&, const SkRect& drawRect, const SkRect& localRect, const SkMatrix& localM); const char* name() const override { return "TestRectOp"; } FixedFunctionFlags fixedFunctionFlags() const override { return FixedFunctionFlags::kNone; } GrProcessorSet::Analysis finalize(const GrCaps&, const GrAppliedClip*, bool hasMixedSampledCoverage, GrClampType) override; void visitProxies(const VisitProxyFunc& func) const override { fProcessorSet.visitProxies(func); } private: DEFINE_OP_CLASS_ID TestRectOp(const GrCaps*, GrPaint&&, const SkRect& drawRect, const SkRect& localRect, const SkMatrix& localMatrix); void onPrepareDraws(Target*) override; void onExecute(GrOpFlushState*, const SkRect& chainBounds) override; SkRect fDrawRect; SkRect fLocalRect; SkPMColor4f fColor; GP fGP; GrProcessorSet fProcessorSet; friend class ::GrOpMemoryPool; }; std::unique_ptr TestRectOp::Make(GrRecordingContext* context, GrPaint&& paint, const SkRect& drawRect, const SkRect& localRect, const SkMatrix& localM) { auto* pool = context->priv().opMemoryPool(); const auto* caps = context->priv().caps(); return pool->allocate(caps, std::move(paint), drawRect, localRect, localM); } GrProcessorSet::Analysis TestRectOp::finalize(const GrCaps& caps, const GrAppliedClip* clip, bool hasMixedSampledCoverage, GrClampType clampType) { return fProcessorSet.finalize(GrProcessorAnalysisColor::Opaque::kYes, GrProcessorAnalysisCoverage::kSingleChannel, clip, &GrUserStencilSettings::kUnused, hasMixedSampledCoverage, caps, clampType, &fColor); } static bool use_wide_color(const GrPaint& paint, const GrCaps* caps) { return !paint.getColor4f().fitsInBytes() && caps->halfFloatVertexAttributeSupport(); } TestRectOp::TestRectOp(const GrCaps* caps, GrPaint&& paint, const SkRect& drawRect, const SkRect& localRect, const SkMatrix& localMatrix) : GrMeshDrawOp(ClassID()) , fDrawRect(drawRect) , fLocalRect(localRect) , fColor(paint.getColor4f()) , fGP(localMatrix, use_wide_color(paint, caps)) , fProcessorSet(std::move(paint)) { this->setBounds(drawRect.makeSorted(), HasAABloat::kNo, IsHairline::kNo); } void TestRectOp::onPrepareDraws(Target* target) { QuadHelper helper(target, fGP.vertexStride(), 1); GrVertexWriter writer{helper.vertices()}; auto pos = GrVertexWriter::TriStripFromRect(fDrawRect); auto local = GrVertexWriter::TriStripFromRect(fLocalRect); GrVertexColor color(fColor, fGP.wideColor()); writer.writeQuad(pos, local, color); helper.recordDraw(target, &fGP); } void TestRectOp::onExecute(GrOpFlushState* flushState, const SkRect& chainBounds) { flushState->executeDrawsAndUploadsForMeshDrawOp(this, chainBounds, std::move(fProcessorSet)); } } // anonymous namespace namespace sk_gpu_test::test_ops { std::unique_ptr MakeRect(GrRecordingContext* context, GrPaint&& paint, const SkRect& drawRect, const SkRect& localRect, const SkMatrix& localM) { return TestRectOp::Make(context, std::move(paint), drawRect, localRect, localM); } std::unique_ptr MakeRect(GrRecordingContext* context, std::unique_ptr fp, const SkRect& drawRect, const SkRect& localRect, const SkMatrix& localM) { GrPaint paint; paint.addColorFragmentProcessor(std::move(fp)); return TestRectOp::Make(context, std::move(paint), drawRect, localRect, localM); } std::unique_ptr MakeRect(GrRecordingContext* context, GrPaint&& paint, const SkRect& rect) { return TestRectOp::Make(context, std::move(paint), rect, rect, SkMatrix::I()); } } // namespace sk_gpu_test::test_ops