// Copyright 2019 Google LLC. // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. #include "fiddle/examples.h" // HASH=81a2aac1b8f0ff3d4c8d35ccb9149b16 REG_FIDDLE(Path_isRect, 256, 256, true, 0) { void draw(SkCanvas* canvas) { auto debugster = [](const char* prefix, const SkPath& path) -> void { SkRect rect; SkPath::Direction direction; bool isClosed; path.isRect(&rect, &isClosed, &direction) ? SkDebugf("%s is rect (%g, %g, %g, %g); is %s" "closed; direction %s\n", prefix, rect.fLeft, rect.fTop, rect.fRight, rect.fBottom, isClosed ? "" : "not ", SkPath::kCW_Direction == direction ? "CW" : "CCW") : SkDebugf("%s is not rect\n", prefix); }; SkPath path; debugster("empty", path); path.addRect({10, 20, 30, 40}); debugster("addRect", path); path.moveTo(60, 70); debugster("moveTo", path); path.lineTo(60, 70); debugster("lineTo", path); path.reset(); const SkPoint pts[] = { {0, 0}, {0, 80}, {80, 80}, {80, 0}, {40, 0}, {20, 0} }; path.addPoly(pts, SK_ARRAY_COUNT(pts), false); debugster("addPoly", path); } } // END FIDDLE