// Copyright 2019 Google LLC. // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. #include "fiddle/examples.h" // HASH=cbe7db206ece825aa3b9b7c3256aeaf0 REG_FIDDLE(Point_setLength, 256, 160, false, 0) { void draw(SkCanvas* canvas) { SkPaint paint; paint.setAntiAlias(true); const SkPoint points[] = { { 60, -110 }, { 90, 10 }, { 120, -110 }, { 180, -50 } }; const SkPoint origin = {0, 0}; canvas->translate(30, 140); for (auto point : points) { paint.setStrokeWidth(1); paint.setColor(SK_ColorBLACK); canvas->drawLine(origin, point, paint); SkVector normal = point; normal.setLength(100); paint.setStrokeWidth(10); paint.setColor(0x3f45bf12); canvas->drawLine(origin, normal, paint); } } } // END FIDDLE