/************************************************************************************************** *** This file was autogenerated from GrLayoutWhen.fp; do not modify. **************************************************************************************************/ #include "GrLayoutWhen.h" #include "src/core/SkUtils.h" #include "src/gpu/GrTexture.h" #include "src/gpu/glsl/GrGLSLFragmentProcessor.h" #include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h" #include "src/gpu/glsl/GrGLSLProgramBuilder.h" #include "src/sksl/SkSLCPP.h" #include "src/sksl/SkSLUtil.h" class GrGLSLLayoutWhen : public GrGLSLFragmentProcessor { public: GrGLSLLayoutWhen() {} void emitCode(EmitArgs& args) override { GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; const GrLayoutWhen& _outer = args.fFp.cast(); (void) _outer; if (someExpression(someOtherExpression())) { sometimesVar = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag, kHalf_GrSLType, "sometimes"); } fragBuilder->codeAppendf( R"SkSL(return half4(1.0); )SkSL" ); } private: void onSetData(const GrGLSLProgramDataManager& pdman, const GrFragmentProcessor& _proc) override { } UniformHandle sometimesVar; }; std::unique_ptr GrLayoutWhen::onMakeProgramImpl() const { return std::make_unique(); } void GrLayoutWhen::onGetGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const { } bool GrLayoutWhen::onIsEqual(const GrFragmentProcessor& other) const { const GrLayoutWhen& that = other.cast(); (void) that; return true; } GrLayoutWhen::GrLayoutWhen(const GrLayoutWhen& src) : INHERITED(kGrLayoutWhen_ClassID, src.optimizationFlags()) { this->cloneAndRegisterAllChildProcessors(src); } std::unique_ptr GrLayoutWhen::clone() const { return std::make_unique(*this); } #if GR_TEST_UTILS SkString GrLayoutWhen::onDumpInfo() const { return SkString(); } #endif