# Copyright 2016 Google Inc. # # Use of this source code is governed by a BSD-style license that can be # found in the LICENSE file. # Things are easiest for everyone if these source paths are absolute. _src = get_path_info("../src", "abspath") _include = get_path_info("../include", "abspath") skia_gpu_sources = [ "$_include/gpu/GrBackendDrawableInfo.h", "$_include/gpu/GrBackendSemaphore.h", "$_include/gpu/GrBackendSurface.h", "$_include/gpu/GrConfig.h", "$_include/gpu/GrContext.h", "$_include/gpu/GrContextOptions.h", "$_include/gpu/GrContextThreadSafeProxy.h", "$_include/gpu/GrDriverBugWorkarounds.h", "$_include/gpu/GrTypes.h", # Private includes "$_include/private/GrContext_Base.h", "$_include/private/GrGLTypesPriv.h", "$_include/private/GrImageContext.h", "$_include/private/GrRecordingContext.h", "$_include/private/GrResourceKey.h", "$_include/private/GrSingleOwner.h", "$_include/private/GrTypesPriv.h", "$_src/gpu/GrAHardwareBufferImageGenerator.cpp", "$_src/gpu/GrAHardwareBufferImageGenerator.h", "$_src/gpu/GrAHardwareBufferUtils.cpp", "$_src/gpu/GrAHardwareBufferUtils.h", "$_src/gpu/GrAppliedClip.h", "$_src/gpu/GrAuditTrail.cpp", "$_src/gpu/GrAuditTrail.h", "$_src/gpu/GrAutoLocaleSetter.h", "$_src/gpu/GrBackendSurface.cpp", "$_src/gpu/GrBackendTextureImageGenerator.cpp", "$_src/gpu/GrBackendTextureImageGenerator.h", "$_src/gpu/GrBaseContextPriv.h", "$_src/gpu/GrBitmapTextureMaker.cpp", "$_src/gpu/GrBitmapTextureMaker.h", "$_src/gpu/GrBlend.h", "$_src/gpu/GrBlockAllocator.cpp", "$_src/gpu/GrBlockAllocator.h", "$_src/gpu/GrBlurUtils.cpp", "$_src/gpu/GrBlurUtils.h", "$_src/gpu/GrBuffer.h", "$_src/gpu/GrBufferAllocPool.cpp", "$_src/gpu/GrBufferAllocPool.h", "$_src/gpu/GrCaps.cpp", "$_src/gpu/GrCaps.h", "$_src/gpu/GrClientMappedBufferManager.cpp", "$_src/gpu/GrClientMappedBufferManager.h", "$_src/gpu/GrClip.h", "$_src/gpu/GrClipStackClip.cpp", "$_src/gpu/GrClipStackClip.h", "$_src/gpu/GrColor.h", "$_src/gpu/GrColorInfo.cpp", "$_src/gpu/GrColorInfo.h", "$_src/gpu/GrColorSpaceXform.cpp", "$_src/gpu/GrColorSpaceXform.h", "$_src/gpu/GrContext.cpp", "$_src/gpu/GrContextPriv.cpp", "$_src/gpu/GrContextPriv.h", "$_src/gpu/GrContextThreadSafeProxy.cpp", "$_src/gpu/GrContextThreadSafeProxyPriv.h", "$_src/gpu/GrContext_Base.cpp", "$_src/gpu/GrCoordTransform.h", "$_src/gpu/GrCopyRenderTask.cpp", "$_src/gpu/GrCopyRenderTask.h", "$_src/gpu/GrCpuBuffer.h", "$_src/gpu/GrDDLContext.cpp", "$_src/gpu/GrDataUtils.cpp", "$_src/gpu/GrDataUtils.h", "$_src/gpu/GrDefaultGeoProcFactory.cpp", "$_src/gpu/GrDefaultGeoProcFactory.h", "$_src/gpu/GrDeferredProxyUploader.h", "$_src/gpu/GrDeferredUpload.h", "$_src/gpu/GrDistanceFieldGenFromVector.cpp", "$_src/gpu/GrDistanceFieldGenFromVector.h", "$_src/gpu/GrDrawOpAtlas.cpp", "$_src/gpu/GrDrawOpAtlas.h", "$_src/gpu/GrDrawOpTest.cpp", "$_src/gpu/GrDrawOpTest.h", "$_src/gpu/GrDrawingManager.cpp", "$_src/gpu/GrDrawingManager.h", "$_src/gpu/GrDriverBugWorkarounds.cpp", "$_src/gpu/GrDynamicAtlas.cpp", "$_src/gpu/GrDynamicAtlas.h", "$_src/gpu/GrEagerVertexAllocator.h", "$_src/gpu/GrFinishCallbacks.cpp", "$_src/gpu/GrFinishCallbacks.h", "$_src/gpu/GrFixedClip.cpp", "$_src/gpu/GrFixedClip.h", "$_src/gpu/GrFragmentProcessor.cpp", "$_src/gpu/GrFragmentProcessor.h", "$_src/gpu/GrGeometryProcessor.h", "$_src/gpu/GrGlyph.h", "$_src/gpu/GrGpu.cpp", "$_src/gpu/GrGpu.h", "$_src/gpu/GrGpuBuffer.cpp", "$_src/gpu/GrGpuBuffer.h", "$_src/gpu/GrGpuResource.cpp", "$_src/gpu/GrGpuResource.h", "$_src/gpu/GrGpuResourceCacheAccess.h", "$_src/gpu/GrGpuResourcePriv.h", "$_src/gpu/GrImageContext.cpp", "$_src/gpu/GrImageContextPriv.h", "$_src/gpu/GrImageInfo.h", "$_src/gpu/GrImageTextureMaker.cpp", "$_src/gpu/GrImageTextureMaker.h", "$_src/gpu/GrLegacyDirectContext.cpp", "$_src/gpu/GrManagedResource.cpp", "$_src/gpu/GrManagedResource.h", "$_src/gpu/GrMemoryPool.cpp", "$_src/gpu/GrMemoryPool.h", "$_src/gpu/GrNativeRect.h", "$_src/gpu/GrNonAtomicRef.h", "$_src/gpu/GrOnFlushResourceProvider.cpp", "$_src/gpu/GrOnFlushResourceProvider.h", "$_src/gpu/GrOpFlushState.cpp", "$_src/gpu/GrOpFlushState.h", "$_src/gpu/GrOpsRenderPass.cpp", "$_src/gpu/GrOpsRenderPass.h", "$_src/gpu/GrOpsTask.cpp", "$_src/gpu/GrOpsTask.h", "$_src/gpu/GrPaint.cpp", "$_src/gpu/GrPaint.h", "$_src/gpu/GrPathRenderer.cpp", "$_src/gpu/GrPathRenderer.h", "$_src/gpu/GrPathRendererChain.cpp", "$_src/gpu/GrPathRendererChain.h", "$_src/gpu/GrPipeline.cpp", "$_src/gpu/GrPipeline.h", "$_src/gpu/GrPrimitiveProcessor.cpp", "$_src/gpu/GrPrimitiveProcessor.h", "$_src/gpu/GrProcessor.cpp", "$_src/gpu/GrProcessor.h", "$_src/gpu/GrProcessorAnalysis.cpp", "$_src/gpu/GrProcessorAnalysis.h", "$_src/gpu/GrProcessorSet.cpp", "$_src/gpu/GrProcessorSet.h", "$_src/gpu/GrProcessorUnitTest.cpp", "$_src/gpu/GrProcessorUnitTest.h", "$_src/gpu/GrProgramDesc.cpp", "$_src/gpu/GrProgramDesc.h", "$_src/gpu/GrProgramInfo.cpp", "$_src/gpu/GrProgramInfo.h", "$_src/gpu/GrProxyProvider.cpp", "$_src/gpu/GrProxyProvider.h", "$_src/gpu/GrRecordingContext.cpp", "$_src/gpu/GrRecordingContextPriv.h", "$_src/gpu/GrRectanizer.h", "$_src/gpu/GrRectanizerPow2.cpp", "$_src/gpu/GrRectanizerPow2.h", "$_src/gpu/GrRectanizerSkyline.cpp", "$_src/gpu/GrRectanizerSkyline.h", "$_src/gpu/GrReducedClip.cpp", "$_src/gpu/GrReducedClip.h", "$_src/gpu/GrRenderTarget.cpp", "$_src/gpu/GrRenderTarget.h", "$_src/gpu/GrRenderTargetContext.cpp", "$_src/gpu/GrRenderTargetContext.h", "$_src/gpu/GrRenderTargetContextPriv.h", "$_src/gpu/GrRenderTargetPriv.h", "$_src/gpu/GrRenderTargetProxy.cpp", "$_src/gpu/GrRenderTargetProxy.h", "$_src/gpu/GrRenderTargetProxyPriv.h", "$_src/gpu/GrRenderTask.cpp", "$_src/gpu/GrRenderTask.h", "$_src/gpu/GrResourceAllocator.cpp", "$_src/gpu/GrResourceAllocator.h", "$_src/gpu/GrResourceCache.cpp", "$_src/gpu/GrResourceCache.h", "$_src/gpu/GrResourceHandle.h", "$_src/gpu/GrResourceProvider.cpp", "$_src/gpu/GrResourceProvider.h", "$_src/gpu/GrResourceProviderPriv.h", "$_src/gpu/GrSPIRVUniformHandler.cpp", "$_src/gpu/GrSPIRVUniformHandler.h", "$_src/gpu/GrSPIRVVaryingHandler.cpp", "$_src/gpu/GrSPIRVVaryingHandler.h", "$_src/gpu/GrSWMaskHelper.cpp", "$_src/gpu/GrSWMaskHelper.h", "$_src/gpu/GrSamplePatternDictionary.cpp", "$_src/gpu/GrSamplePatternDictionary.h", "$_src/gpu/GrSamplerState.h", "$_src/gpu/GrScissorState.h", "$_src/gpu/GrSemaphore.h", "$_src/gpu/GrShaderCaps.cpp", "$_src/gpu/GrShaderCaps.h", "$_src/gpu/GrShaderUtils.cpp", "$_src/gpu/GrShaderUtils.h", "$_src/gpu/GrShaderVar.cpp", "$_src/gpu/GrShaderVar.h", "$_src/gpu/GrSimpleMesh.h", "$_src/gpu/GrSoftwarePathRenderer.cpp", "$_src/gpu/GrSoftwarePathRenderer.h", "$_src/gpu/GrStagingBuffer.cpp", "$_src/gpu/GrStagingBuffer.h", "$_src/gpu/GrStencilAttachment.cpp", "$_src/gpu/GrStencilAttachment.h", "$_src/gpu/GrStencilClip.h", "$_src/gpu/GrStencilMaskHelper.cpp", "$_src/gpu/GrStencilMaskHelper.h", "$_src/gpu/GrStencilSettings.cpp", "$_src/gpu/GrStencilSettings.h", "$_src/gpu/GrStyle.cpp", "$_src/gpu/GrStyle.h", "$_src/gpu/GrSurface.cpp", "$_src/gpu/GrSurface.h", "$_src/gpu/GrSurfaceContext.cpp", "$_src/gpu/GrSurfaceContext.h", "$_src/gpu/GrSurfaceContextPriv.h", "$_src/gpu/GrSurfacePriv.h", "$_src/gpu/GrSurfaceProxy.cpp", "$_src/gpu/GrSurfaceProxy.h", "$_src/gpu/GrSurfaceProxyPriv.h", "$_src/gpu/GrSurfaceProxyView.h", "$_src/gpu/GrSwizzle.cpp", "$_src/gpu/GrSwizzle.h", "$_src/gpu/GrTAllocator.h", "$_src/gpu/GrTRecorder.h", "$_src/gpu/GrTestUtils.cpp", "$_src/gpu/GrTestUtils.h", "$_src/gpu/GrTexture.cpp", "$_src/gpu/GrTexture.h", "$_src/gpu/GrTextureAdjuster.cpp", "$_src/gpu/GrTextureAdjuster.h", "$_src/gpu/GrTextureMaker.cpp", "$_src/gpu/GrTextureMaker.h", "$_src/gpu/GrTexturePriv.h", "$_src/gpu/GrTextureProducer.cpp", "$_src/gpu/GrTextureProducer.h", "$_src/gpu/GrTextureProxy.cpp", "$_src/gpu/GrTextureProxy.h", "$_src/gpu/GrTextureProxyCacheAccess.h", "$_src/gpu/GrTextureProxyPriv.h", "$_src/gpu/GrTextureRenderTargetProxy.cpp", "$_src/gpu/GrTextureRenderTargetProxy.h", "$_src/gpu/GrTextureResolveManager.h", "$_src/gpu/GrTextureResolveRenderTask.cpp", "$_src/gpu/GrTextureResolveRenderTask.h", "$_src/gpu/GrTracing.h", "$_src/gpu/GrTransferFromRenderTask.cpp", "$_src/gpu/GrTransferFromRenderTask.h", "$_src/gpu/GrTriangulator.cpp", "$_src/gpu/GrTriangulator.h", "$_src/gpu/GrUniformDataManager.cpp", "$_src/gpu/GrUniformDataManager.h", "$_src/gpu/GrUserStencilSettings.h", "$_src/gpu/GrWaitRenderTask.cpp", "$_src/gpu/GrWaitRenderTask.h", "$_src/gpu/GrWindowRectangles.h", "$_src/gpu/GrWindowRectsState.h", "$_src/gpu/GrXferProcessor.cpp", "$_src/gpu/GrXferProcessor.h", "$_src/gpu/GrYUVProvider.cpp", "$_src/gpu/GrYUVProvider.h", # Ops "$_src/gpu/effects/GrBezierEffect.cpp", "$_src/gpu/effects/GrBezierEffect.h", "$_src/gpu/effects/GrBicubicEffect.cpp", "$_src/gpu/effects/GrBicubicEffect.h", "$_src/gpu/effects/GrBitmapTextGeoProc.cpp", "$_src/gpu/effects/GrBitmapTextGeoProc.h", "$_src/gpu/effects/GrConvexPolyEffect.cpp", "$_src/gpu/effects/GrConvexPolyEffect.h", "$_src/gpu/effects/GrCoverageSetOpXP.cpp", "$_src/gpu/effects/GrCoverageSetOpXP.h", "$_src/gpu/effects/GrCustomXfermode.cpp", "$_src/gpu/effects/GrCustomXfermode.h", "$_src/gpu/effects/GrDisableColorXP.cpp", "$_src/gpu/effects/GrDisableColorXP.h", "$_src/gpu/effects/GrDistanceFieldGeoProc.cpp", "$_src/gpu/effects/GrDistanceFieldGeoProc.h", "$_src/gpu/effects/GrGaussianConvolutionFragmentProcessor.cpp", "$_src/gpu/effects/GrGaussianConvolutionFragmentProcessor.h", "$_src/gpu/effects/GrMatrixConvolutionEffect.cpp", "$_src/gpu/effects/GrMatrixConvolutionEffect.h", "$_src/gpu/effects/GrOvalEffect.cpp", "$_src/gpu/effects/GrOvalEffect.h", "$_src/gpu/effects/GrPorterDuffXferProcessor.cpp", "$_src/gpu/effects/GrPorterDuffXferProcessor.h", "$_src/gpu/effects/GrRRectEffect.cpp", "$_src/gpu/effects/GrRRectEffect.h", "$_src/gpu/effects/GrShadowGeoProc.cpp", "$_src/gpu/effects/GrShadowGeoProc.h", "$_src/gpu/effects/GrSkSLFP.cpp", "$_src/gpu/effects/GrSkSLFP.h", "$_src/gpu/effects/GrTextureEffect.cpp", "$_src/gpu/effects/GrTextureEffect.h", "$_src/gpu/effects/GrXfermodeFragmentProcessor.cpp", "$_src/gpu/effects/GrXfermodeFragmentProcessor.h", "$_src/gpu/effects/GrYUVtoRGBEffect.cpp", "$_src/gpu/effects/GrYUVtoRGBEffect.h", "$_src/gpu/effects/generated/GrAARectEffect.cpp", "$_src/gpu/effects/generated/GrAARectEffect.h", "$_src/gpu/effects/generated/GrAlphaThresholdFragmentProcessor.cpp", "$_src/gpu/effects/generated/GrAlphaThresholdFragmentProcessor.h", "$_src/gpu/effects/generated/GrBlurredEdgeFragmentProcessor.cpp", "$_src/gpu/effects/generated/GrBlurredEdgeFragmentProcessor.h", "$_src/gpu/effects/generated/GrCircleBlurFragmentProcessor.cpp", "$_src/gpu/effects/generated/GrCircleBlurFragmentProcessor.h", "$_src/gpu/effects/generated/GrCircleEffect.cpp", "$_src/gpu/effects/generated/GrCircleEffect.h", "$_src/gpu/effects/generated/GrClampFragmentProcessor.cpp", "$_src/gpu/effects/generated/GrClampFragmentProcessor.h", "$_src/gpu/effects/generated/GrColorMatrixFragmentProcessor.cpp", "$_src/gpu/effects/generated/GrColorMatrixFragmentProcessor.h", "$_src/gpu/effects/generated/GrComposeLerpEffect.cpp", "$_src/gpu/effects/generated/GrComposeLerpEffect.h", "$_src/gpu/effects/generated/GrConfigConversionEffect.cpp", "$_src/gpu/effects/generated/GrConfigConversionEffect.h", "$_src/gpu/effects/generated/GrConstColorProcessor.cpp", "$_src/gpu/effects/generated/GrConstColorProcessor.h", "$_src/gpu/effects/generated/GrDeviceSpaceEffect.cpp", "$_src/gpu/effects/generated/GrDeviceSpaceEffect.h", "$_src/gpu/effects/generated/GrEllipseEffect.cpp", "$_src/gpu/effects/generated/GrEllipseEffect.h", "$_src/gpu/effects/generated/GrHSLToRGBFilterEffect.cpp", "$_src/gpu/effects/generated/GrHSLToRGBFilterEffect.h", "$_src/gpu/effects/generated/GrLumaColorFilterEffect.cpp", "$_src/gpu/effects/generated/GrLumaColorFilterEffect.h", "$_src/gpu/effects/generated/GrMagnifierEffect.cpp", "$_src/gpu/effects/generated/GrMagnifierEffect.h", "$_src/gpu/effects/generated/GrMatrixEffect.cpp", "$_src/gpu/effects/generated/GrMatrixEffect.h", "$_src/gpu/effects/generated/GrMixerEffect.cpp", "$_src/gpu/effects/generated/GrMixerEffect.h", "$_src/gpu/effects/generated/GrOverrideInputFragmentProcessor.cpp", "$_src/gpu/effects/generated/GrOverrideInputFragmentProcessor.h", "$_src/gpu/effects/generated/GrPremulInputFragmentProcessor.cpp", "$_src/gpu/effects/generated/GrPremulInputFragmentProcessor.h", "$_src/gpu/effects/generated/GrRGBToHSLFilterEffect.cpp", "$_src/gpu/effects/generated/GrRGBToHSLFilterEffect.h", "$_src/gpu/effects/generated/GrRRectBlurEffect.cpp", "$_src/gpu/effects/generated/GrRRectBlurEffect.h", "$_src/gpu/effects/generated/GrRectBlurEffect.cpp", "$_src/gpu/effects/generated/GrRectBlurEffect.h", "$_src/gpu/geometry/GrPathUtils.cpp", "$_src/gpu/geometry/GrPathUtils.h", "$_src/gpu/geometry/GrQuad.cpp", "$_src/gpu/geometry/GrQuad.h", "$_src/gpu/geometry/GrQuadBuffer.h", "$_src/gpu/geometry/GrQuadUtils.cpp", "$_src/gpu/geometry/GrQuadUtils.h", "$_src/gpu/geometry/GrRect.h", "$_src/gpu/geometry/GrShape.cpp", "$_src/gpu/geometry/GrShape.h", "$_src/gpu/geometry/GrStyledShape.cpp", "$_src/gpu/geometry/GrStyledShape.h", "$_src/gpu/ops/GrAAConvexPathRenderer.cpp", "$_src/gpu/ops/GrAAConvexPathRenderer.h", "$_src/gpu/ops/GrAAConvexTessellator.cpp", "$_src/gpu/ops/GrAAConvexTessellator.h", "$_src/gpu/ops/GrAAHairLinePathRenderer.cpp", "$_src/gpu/ops/GrAAHairLinePathRenderer.h", "$_src/gpu/ops/GrAALinearizingConvexPathRenderer.cpp", "$_src/gpu/ops/GrAALinearizingConvexPathRenderer.h", "$_src/gpu/ops/GrAtlasTextOp.cpp", "$_src/gpu/ops/GrAtlasTextOp.h", "$_src/gpu/ops/GrClearOp.cpp", "$_src/gpu/ops/GrClearOp.h", "$_src/gpu/ops/GrClearStencilClipOp.cpp", "$_src/gpu/ops/GrClearStencilClipOp.h", "$_src/gpu/ops/GrDashLinePathRenderer.cpp", "$_src/gpu/ops/GrDashLinePathRenderer.h", "$_src/gpu/ops/GrDashOp.cpp", "$_src/gpu/ops/GrDashOp.h", "$_src/gpu/ops/GrDefaultPathRenderer.cpp", "$_src/gpu/ops/GrDefaultPathRenderer.h", "$_src/gpu/ops/GrDrawAtlasOp.cpp", "$_src/gpu/ops/GrDrawAtlasOp.h", "$_src/gpu/ops/GrDrawOp.h", "$_src/gpu/ops/GrDrawVerticesOp.cpp", "$_src/gpu/ops/GrDrawVerticesOp.h", "$_src/gpu/ops/GrDrawableOp.cpp", "$_src/gpu/ops/GrDrawableOp.h", "$_src/gpu/ops/GrFillRRectOp.cpp", "$_src/gpu/ops/GrFillRRectOp.h", "$_src/gpu/ops/GrFillRectOp.cpp", "$_src/gpu/ops/GrFillRectOp.h", "$_src/gpu/ops/GrLatticeOp.cpp", "$_src/gpu/ops/GrLatticeOp.h", "$_src/gpu/ops/GrMeshDrawOp.cpp", "$_src/gpu/ops/GrMeshDrawOp.h", "$_src/gpu/ops/GrOp.cpp", "$_src/gpu/ops/GrOp.h", "$_src/gpu/ops/GrOvalOpFactory.cpp", "$_src/gpu/ops/GrOvalOpFactory.h", "$_src/gpu/ops/GrQuadPerEdgeAA.cpp", "$_src/gpu/ops/GrQuadPerEdgeAA.h", "$_src/gpu/ops/GrRegionOp.cpp", "$_src/gpu/ops/GrRegionOp.h", "$_src/gpu/ops/GrShadowRRectOp.cpp", "$_src/gpu/ops/GrShadowRRectOp.h", "$_src/gpu/ops/GrSimpleMeshDrawOpHelper.cpp", "$_src/gpu/ops/GrSimpleMeshDrawOpHelper.h", "$_src/gpu/ops/GrSimpleMeshDrawOpHelperWithStencil.cpp", "$_src/gpu/ops/GrSimpleMeshDrawOpHelperWithStencil.h", "$_src/gpu/ops/GrSmallPathRenderer.cpp", "$_src/gpu/ops/GrSmallPathRenderer.h", "$_src/gpu/ops/GrStrokeRectOp.cpp", "$_src/gpu/ops/GrStrokeRectOp.h", "$_src/gpu/ops/GrTextureOp.cpp", "$_src/gpu/ops/GrTextureOp.h", "$_src/gpu/ops/GrTriangulatingPathRenderer.cpp", "$_src/gpu/ops/GrTriangulatingPathRenderer.h", # gradients "$_src/gpu/gradients/GrGradientBitmapCache.cpp", "$_src/gpu/gradients/GrGradientBitmapCache.h", "$_src/gpu/gradients/GrGradientShader.cpp", "$_src/gpu/gradients/GrGradientShader.h", "$_src/gpu/gradients/generated/GrClampedGradientEffect.cpp", "$_src/gpu/gradients/generated/GrClampedGradientEffect.h", "$_src/gpu/gradients/generated/GrDualIntervalGradientColorizer.cpp", "$_src/gpu/gradients/generated/GrDualIntervalGradientColorizer.h", "$_src/gpu/gradients/generated/GrLinearGradientLayout.cpp", "$_src/gpu/gradients/generated/GrLinearGradientLayout.h", "$_src/gpu/gradients/generated/GrRadialGradientLayout.cpp", "$_src/gpu/gradients/generated/GrRadialGradientLayout.h", "$_src/gpu/gradients/generated/GrSingleIntervalGradientColorizer.cpp", "$_src/gpu/gradients/generated/GrSingleIntervalGradientColorizer.h", "$_src/gpu/gradients/generated/GrSweepGradientLayout.cpp", "$_src/gpu/gradients/generated/GrSweepGradientLayout.h", "$_src/gpu/gradients/generated/GrTextureGradientColorizer.cpp", "$_src/gpu/gradients/generated/GrTextureGradientColorizer.h", "$_src/gpu/gradients/generated/GrTiledGradientEffect.cpp", "$_src/gpu/gradients/generated/GrTiledGradientEffect.h", "$_src/gpu/gradients/generated/GrTwoPointConicalGradientLayout.cpp", "$_src/gpu/gradients/generated/GrTwoPointConicalGradientLayout.h", "$_src/gpu/gradients/generated/GrUnrolledBinaryGradientColorizer.cpp", "$_src/gpu/gradients/generated/GrUnrolledBinaryGradientColorizer.h", # tessellate "$_src/gpu/tessellate/GrDrawAtlasPathOp.cpp", "$_src/gpu/tessellate/GrDrawAtlasPathOp.h", "$_src/gpu/tessellate/GrFillPathShader.cpp", "$_src/gpu/tessellate/GrFillPathShader.h", "$_src/gpu/tessellate/GrMiddleOutPolygonTriangulator.h", "$_src/gpu/tessellate/GrMidpointContourParser.h", "$_src/gpu/tessellate/GrPathShader.h", "$_src/gpu/tessellate/GrResolveLevelCounter.h", "$_src/gpu/tessellate/GrStencilPathShader.cpp", "$_src/gpu/tessellate/GrStencilPathShader.h", "$_src/gpu/tessellate/GrTessellatePathOp.cpp", "$_src/gpu/tessellate/GrTessellatePathOp.h", "$_src/gpu/tessellate/GrTessellationPathRenderer.cpp", "$_src/gpu/tessellate/GrTessellationPathRenderer.h", "$_src/gpu/tessellate/GrVectorXform.h", "$_src/gpu/tessellate/GrWangsFormula.h", # text "$_src/gpu/text/GrAtlasManager.cpp", "$_src/gpu/text/GrAtlasManager.h", "$_src/gpu/text/GrDistanceFieldAdjustTable.cpp", "$_src/gpu/text/GrDistanceFieldAdjustTable.h", "$_src/gpu/text/GrSDFMaskFilter.cpp", "$_src/gpu/text/GrSDFMaskFilter.h", "$_src/gpu/text/GrStrikeCache.cpp", "$_src/gpu/text/GrStrikeCache.h", "$_src/gpu/text/GrTextBlob.cpp", "$_src/gpu/text/GrTextBlob.h", "$_src/gpu/text/GrTextBlobCache.cpp", "$_src/gpu/text/GrTextBlobCache.h", "$_src/gpu/text/GrTextContext.cpp", "$_src/gpu/text/GrTextContext.h", "$_src/gpu/text/GrTextTarget.h", # GLSL "$_src/gpu/glsl/GrGLSL.cpp", "$_src/gpu/glsl/GrGLSL.h", "$_src/gpu/glsl/GrGLSLBlend.cpp", "$_src/gpu/glsl/GrGLSLBlend.h", "$_src/gpu/glsl/GrGLSLColorSpaceXformHelper.h", "$_src/gpu/glsl/GrGLSLFragmentProcessor.cpp", "$_src/gpu/glsl/GrGLSLFragmentProcessor.h", "$_src/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp", "$_src/gpu/glsl/GrGLSLFragmentShaderBuilder.h", "$_src/gpu/glsl/GrGLSLGeometryProcessor.cpp", "$_src/gpu/glsl/GrGLSLGeometryProcessor.h", "$_src/gpu/glsl/GrGLSLPrimitiveProcessor.cpp", "$_src/gpu/glsl/GrGLSLPrimitiveProcessor.h", "$_src/gpu/glsl/GrGLSLProgramBuilder.cpp", "$_src/gpu/glsl/GrGLSLProgramBuilder.h", "$_src/gpu/glsl/GrGLSLProgramDataManager.cpp", "$_src/gpu/glsl/GrGLSLProgramDataManager.h", "$_src/gpu/glsl/GrGLSLShaderBuilder.cpp", "$_src/gpu/glsl/GrGLSLShaderBuilder.h", "$_src/gpu/glsl/GrGLSLUniformHandler.cpp", "$_src/gpu/glsl/GrGLSLUniformHandler.h", "$_src/gpu/glsl/GrGLSLVarying.cpp", "$_src/gpu/glsl/GrGLSLVarying.h", "$_src/gpu/glsl/GrGLSLVertexGeoBuilder.cpp", "$_src/gpu/glsl/GrGLSLVertexGeoBuilder.h", "$_src/gpu/glsl/GrGLSLXferProcessor.cpp", "$_src/gpu/glsl/GrGLSLXferProcessor.h", # Mock "$_src/gpu/mock/GrMockBuffer.h", "$_src/gpu/mock/GrMockCaps.cpp", "$_src/gpu/mock/GrMockCaps.h", "$_src/gpu/mock/GrMockGpu.cpp", "$_src/gpu/mock/GrMockGpu.h", "$_src/gpu/mock/GrMockOpsRenderPass.h", "$_src/gpu/mock/GrMockStencilAttachment.h", "$_src/gpu/mock/GrMockTexture.h", "$_src/gpu/mock/GrMockTypes.cpp", # Sk files "$_src/gpu/SkGpuDevice.cpp", "$_src/gpu/SkGpuDevice.h", "$_src/gpu/SkGpuDevice_drawTexture.cpp", "$_src/gpu/SkGr.cpp", "$_src/gpu/SkGr.h", "$_src/image/SkImage_Gpu.cpp", "$_src/image/SkImage_Gpu.h", "$_src/image/SkImage_GpuBase.cpp", "$_src/image/SkImage_GpuBase.h", "$_src/image/SkImage_GpuYUVA.cpp", "$_src/image/SkImage_GpuYUVA.h", "$_src/image/SkSurface_Gpu.cpp", "$_src/image/SkSurface_Gpu.h", ] skia_gl_gpu_sources = [ "$_include/gpu/gl/GrGLAssembleInterface.h", "$_include/gpu/gl/GrGLConfig.h", "$_include/gpu/gl/GrGLExtensions.h", "$_include/gpu/gl/GrGLFunctions.h", "$_include/gpu/gl/GrGLInterface.h", "$_include/gpu/gl/GrGLTypes.h", "$_src/gpu/gl/GrGLAssembleGLESInterfaceAutogen.cpp", "$_src/gpu/gl/GrGLAssembleGLInterfaceAutogen.cpp", "$_src/gpu/gl/GrGLAssembleHelpers.cpp", "$_src/gpu/gl/GrGLAssembleInterface.cpp", "$_src/gpu/gl/GrGLAssembleWebGLInterfaceAutogen.cpp", "$_src/gpu/gl/GrGLBuffer.cpp", "$_src/gpu/gl/GrGLBuffer.h", "$_src/gpu/gl/GrGLCaps.cpp", "$_src/gpu/gl/GrGLCaps.h", "$_src/gpu/gl/GrGLContext.cpp", "$_src/gpu/gl/GrGLContext.h", "$_src/gpu/gl/GrGLDefines.h", "$_src/gpu/gl/GrGLExtensions.cpp", "$_src/gpu/gl/GrGLGLSL.cpp", "$_src/gpu/gl/GrGLGLSL.h", "$_src/gpu/gl/GrGLGpu.cpp", "$_src/gpu/gl/GrGLGpu.h", "$_src/gpu/gl/GrGLGpuProgramCache.cpp", "$_src/gpu/gl/GrGLInterfaceAutogen.cpp", "$_src/gpu/gl/GrGLOpsRenderPass.cpp", "$_src/gpu/gl/GrGLOpsRenderPass.h", "$_src/gpu/gl/GrGLProgram.cpp", "$_src/gpu/gl/GrGLProgram.h", "$_src/gpu/gl/GrGLProgramDataManager.cpp", "$_src/gpu/gl/GrGLProgramDataManager.h", "$_src/gpu/gl/GrGLRenderTarget.cpp", "$_src/gpu/gl/GrGLRenderTarget.h", "$_src/gpu/gl/GrGLSemaphore.cpp", "$_src/gpu/gl/GrGLSemaphore.h", "$_src/gpu/gl/GrGLStencilAttachment.cpp", "$_src/gpu/gl/GrGLStencilAttachment.h", "$_src/gpu/gl/GrGLTexture.cpp", "$_src/gpu/gl/GrGLTexture.h", "$_src/gpu/gl/GrGLTextureRenderTarget.cpp", "$_src/gpu/gl/GrGLTextureRenderTarget.h", "$_src/gpu/gl/GrGLTypesPriv.cpp", "$_src/gpu/gl/GrGLUniformHandler.cpp", "$_src/gpu/gl/GrGLUniformHandler.h", "$_src/gpu/gl/GrGLUtil.cpp", "$_src/gpu/gl/GrGLUtil.h", "$_src/gpu/gl/GrGLVaryingHandler.cpp", "$_src/gpu/gl/GrGLVaryingHandler.h", "$_src/gpu/gl/GrGLVertexArray.cpp", "$_src/gpu/gl/GrGLVertexArray.h", # Files for building GLSL shaders "$_src/gpu/gl/builders/GrGLProgramBuilder.cpp", "$_src/gpu/gl/builders/GrGLProgramBuilder.h", "$_src/gpu/gl/builders/GrGLShaderStringBuilder.cpp", "$_src/gpu/gl/builders/GrGLShaderStringBuilder.h", ] skia_ccpr_sources = [ # coverage counting path renderer "$_src/gpu/ccpr/GrAutoMapVertexBuffer.h", "$_src/gpu/ccpr/GrCCAtlas.cpp", "$_src/gpu/ccpr/GrCCAtlas.h", "$_src/gpu/ccpr/GrCCClipPath.cpp", "$_src/gpu/ccpr/GrCCClipPath.h", "$_src/gpu/ccpr/GrCCClipProcessor.cpp", "$_src/gpu/ccpr/GrCCClipProcessor.h", "$_src/gpu/ccpr/GrCCConicShader.cpp", "$_src/gpu/ccpr/GrCCConicShader.h", "$_src/gpu/ccpr/GrCCCoverageProcessor.cpp", "$_src/gpu/ccpr/GrCCCoverageProcessor.h", "$_src/gpu/ccpr/GrCCCubicShader.cpp", "$_src/gpu/ccpr/GrCCCubicShader.h", "$_src/gpu/ccpr/GrCCDrawPathsOp.cpp", "$_src/gpu/ccpr/GrCCDrawPathsOp.h", "$_src/gpu/ccpr/GrCCFillGeometry.cpp", "$_src/gpu/ccpr/GrCCFillGeometry.h", "$_src/gpu/ccpr/GrCCFiller.cpp", "$_src/gpu/ccpr/GrCCFiller.h", "$_src/gpu/ccpr/GrCCPathCache.cpp", "$_src/gpu/ccpr/GrCCPathCache.h", "$_src/gpu/ccpr/GrCCPathProcessor.cpp", "$_src/gpu/ccpr/GrCCPathProcessor.h", "$_src/gpu/ccpr/GrCCPerFlushResources.cpp", "$_src/gpu/ccpr/GrCCPerFlushResources.h", "$_src/gpu/ccpr/GrCCPerOpsTaskPaths.h", "$_src/gpu/ccpr/GrCCQuadraticShader.cpp", "$_src/gpu/ccpr/GrCCQuadraticShader.h", "$_src/gpu/ccpr/GrCCStrokeGeometry.cpp", "$_src/gpu/ccpr/GrCCStrokeGeometry.h", "$_src/gpu/ccpr/GrCCStroker.cpp", "$_src/gpu/ccpr/GrCCStroker.h", "$_src/gpu/ccpr/GrCoverageCountingPathRenderer.cpp", "$_src/gpu/ccpr/GrCoverageCountingPathRenderer.h", "$_src/gpu/ccpr/GrGSCoverageProcessor.cpp", "$_src/gpu/ccpr/GrGSCoverageProcessor.h", "$_src/gpu/ccpr/GrOctoBounds.cpp", "$_src/gpu/ccpr/GrOctoBounds.h", "$_src/gpu/ccpr/GrSampleMaskProcessor.cpp", "$_src/gpu/ccpr/GrSampleMaskProcessor.h", "$_src/gpu/ccpr/GrStencilAtlasOp.cpp", "$_src/gpu/ccpr/GrStencilAtlasOp.h", "$_src/gpu/ccpr/GrVSCoverageProcessor.cpp", "$_src/gpu/ccpr/GrVSCoverageProcessor.h", ] skia_nvpr_sources = [ "$_src/gpu/GrPath.cpp", "$_src/gpu/GrPath.h", "$_src/gpu/GrPathProcessor.cpp", "$_src/gpu/GrPathProcessor.h", "$_src/gpu/GrPathRendering.cpp", "$_src/gpu/GrPathRendering.h", "$_src/gpu/gl/GrGLPath.cpp", "$_src/gpu/gl/GrGLPath.h", "$_src/gpu/gl/GrGLPathRendering.cpp", "$_src/gpu/gl/GrGLPathRendering.h", "$_src/gpu/ops/GrDrawPathOp.cpp", "$_src/gpu/ops/GrDrawPathOp.h", "$_src/gpu/ops/GrStencilAndCoverPathRenderer.cpp", "$_src/gpu/ops/GrStencilAndCoverPathRenderer.h", "$_src/gpu/ops/GrStencilPathOp.cpp", "$_src/gpu/ops/GrStencilPathOp.h", ] skia_gpu_sources += skia_ccpr_sources skia_gpu_sources += skia_nvpr_sources skia_null_gpu_sources = [ "$_src/gpu/gl/GrGLMakeNativeInterface_none.cpp" ] skia_vk_sources = [ "$_include/gpu/vk/GrVkBackendContext.h", "$_include/gpu/vk/GrVkExtensions.h", "$_include/gpu/vk/GrVkMemoryAllocator.h", "$_include/gpu/vk/GrVkTypes.h", "$_include/gpu/vk/GrVkVulkan.h", "$_include/private/GrVkTypesPriv.h", "$_src/gpu/vk/GrVkAMDMemoryAllocator.cpp", "$_src/gpu/vk/GrVkAMDMemoryAllocator.h", "$_src/gpu/vk/GrVkBuffer.cpp", "$_src/gpu/vk/GrVkBuffer.h", "$_src/gpu/vk/GrVkCaps.cpp", "$_src/gpu/vk/GrVkCaps.h", "$_src/gpu/vk/GrVkCommandBuffer.cpp", "$_src/gpu/vk/GrVkCommandBuffer.h", "$_src/gpu/vk/GrVkCommandPool.cpp", "$_src/gpu/vk/GrVkCommandPool.h", "$_src/gpu/vk/GrVkDescriptorPool.cpp", "$_src/gpu/vk/GrVkDescriptorPool.h", "$_src/gpu/vk/GrVkDescriptorSet.cpp", "$_src/gpu/vk/GrVkDescriptorSet.h", "$_src/gpu/vk/GrVkDescriptorSetManager.cpp", "$_src/gpu/vk/GrVkDescriptorSetManager.h", "$_src/gpu/vk/GrVkExtensions.cpp", "$_src/gpu/vk/GrVkFramebuffer.cpp", "$_src/gpu/vk/GrVkFramebuffer.h", "$_src/gpu/vk/GrVkGpu.cpp", "$_src/gpu/vk/GrVkGpu.h", "$_src/gpu/vk/GrVkImage.cpp", "$_src/gpu/vk/GrVkImage.h", "$_src/gpu/vk/GrVkImageLayout.h", "$_src/gpu/vk/GrVkImageView.cpp", "$_src/gpu/vk/GrVkImageView.h", "$_src/gpu/vk/GrVkInterface.cpp", "$_src/gpu/vk/GrVkInterface.h", "$_src/gpu/vk/GrVkManagedResource.h", "$_src/gpu/vk/GrVkMemory.cpp", "$_src/gpu/vk/GrVkMemory.h", "$_src/gpu/vk/GrVkMeshBuffer.cpp", "$_src/gpu/vk/GrVkMeshBuffer.h", "$_src/gpu/vk/GrVkOpsRenderPass.cpp", "$_src/gpu/vk/GrVkOpsRenderPass.h", "$_src/gpu/vk/GrVkPipeline.cpp", "$_src/gpu/vk/GrVkPipeline.h", "$_src/gpu/vk/GrVkPipelineState.cpp", "$_src/gpu/vk/GrVkPipelineState.h", "$_src/gpu/vk/GrVkPipelineStateBuilder.cpp", "$_src/gpu/vk/GrVkPipelineStateBuilder.h", "$_src/gpu/vk/GrVkPipelineStateCache.cpp", "$_src/gpu/vk/GrVkPipelineStateDataManager.cpp", "$_src/gpu/vk/GrVkPipelineStateDataManager.h", "$_src/gpu/vk/GrVkRenderPass.cpp", "$_src/gpu/vk/GrVkRenderPass.h", "$_src/gpu/vk/GrVkRenderTarget.cpp", "$_src/gpu/vk/GrVkRenderTarget.h", "$_src/gpu/vk/GrVkResourceProvider.cpp", "$_src/gpu/vk/GrVkResourceProvider.h", "$_src/gpu/vk/GrVkSampler.cpp", "$_src/gpu/vk/GrVkSampler.h", "$_src/gpu/vk/GrVkSamplerYcbcrConversion.cpp", "$_src/gpu/vk/GrVkSamplerYcbcrConversion.h", "$_src/gpu/vk/GrVkSecondaryCBDrawContext.cpp", "$_src/gpu/vk/GrVkSecondaryCBDrawContext.h", "$_src/gpu/vk/GrVkSemaphore.cpp", "$_src/gpu/vk/GrVkSemaphore.h", "$_src/gpu/vk/GrVkStencilAttachment.cpp", "$_src/gpu/vk/GrVkStencilAttachment.h", "$_src/gpu/vk/GrVkTexture.cpp", "$_src/gpu/vk/GrVkTexture.h", "$_src/gpu/vk/GrVkTextureRenderTarget.cpp", "$_src/gpu/vk/GrVkTextureRenderTarget.h", "$_src/gpu/vk/GrVkTransferBuffer.cpp", "$_src/gpu/vk/GrVkTransferBuffer.h", "$_src/gpu/vk/GrVkTypesPriv.cpp", "$_src/gpu/vk/GrVkUniformBuffer.cpp", "$_src/gpu/vk/GrVkUniformBuffer.h", "$_src/gpu/vk/GrVkUniformHandler.cpp", "$_src/gpu/vk/GrVkUniformHandler.h", "$_src/gpu/vk/GrVkUtil.cpp", "$_src/gpu/vk/GrVkUtil.h", "$_src/gpu/vk/GrVkVaryingHandler.cpp", "$_src/gpu/vk/GrVkVaryingHandler.h", ] skia_direct3d_sources = [ "$_include/gpu/d3d/GrD3DBackendContext.h", "$_include/gpu/d3d/GrD3DTypes.h", "$_include/gpu/d3d/GrD3DTypesMinimal.h", "$_include/private/GrD3DTypesPriv.h", "$_src/gpu/d3d/GrD3DBuffer.cpp", "$_src/gpu/d3d/GrD3DBuffer.h", "$_src/gpu/d3d/GrD3DCaps.cpp", "$_src/gpu/d3d/GrD3DCaps.h", "$_src/gpu/d3d/GrD3DCommandList.cpp", "$_src/gpu/d3d/GrD3DCommandList.h", "$_src/gpu/d3d/GrD3DCpuDescriptorManager.cpp", "$_src/gpu/d3d/GrD3DCpuDescriptorManager.h", "$_src/gpu/d3d/GrD3DDescriptorHeap.cpp", "$_src/gpu/d3d/GrD3DDescriptorHeap.h", "$_src/gpu/d3d/GrD3DGpu.cpp", "$_src/gpu/d3d/GrD3DGpu.h", "$_src/gpu/d3d/GrD3DOpsRenderPass.cpp", "$_src/gpu/d3d/GrD3DOpsRenderPass.h", "$_src/gpu/d3d/GrD3DPipelineState.cpp", "$_src/gpu/d3d/GrD3DPipelineState.h", "$_src/gpu/d3d/GrD3DPipelineStateBuilder.cpp", "$_src/gpu/d3d/GrD3DPipelineStateBuilder.h", "$_src/gpu/d3d/GrD3DPipelineStateDataManager.cpp", "$_src/gpu/d3d/GrD3DPipelineStateDataManager.h", "$_src/gpu/d3d/GrD3DRenderTarget.cpp", "$_src/gpu/d3d/GrD3DRenderTarget.h", "$_src/gpu/d3d/GrD3DResourceProvider.cpp", "$_src/gpu/d3d/GrD3DResourceProvider.h", "$_src/gpu/d3d/GrD3DResourceState.h", "$_src/gpu/d3d/GrD3DRootSignature.cpp", "$_src/gpu/d3d/GrD3DRootSignature.h", "$_src/gpu/d3d/GrD3DStencilAttachment.cpp", "$_src/gpu/d3d/GrD3DStencilAttachment.h", "$_src/gpu/d3d/GrD3DTexture.cpp", "$_src/gpu/d3d/GrD3DTexture.h", "$_src/gpu/d3d/GrD3DTextureRenderTarget.cpp", "$_src/gpu/d3d/GrD3DTextureRenderTarget.h", "$_src/gpu/d3d/GrD3DTextureResource.cpp", "$_src/gpu/d3d/GrD3DTextureResource.h", "$_src/gpu/d3d/GrD3DTypesPriv.cpp", "$_src/gpu/d3d/GrD3DUtil.cpp", "$_src/gpu/d3d/GrD3DUtil.h", ] skia_dawn_sources = [ "$_include/gpu/dawn/GrDawnTypes.h", "$_src/gpu/dawn/GrDawnBuffer.cpp", "$_src/gpu/dawn/GrDawnBuffer.h", "$_src/gpu/dawn/GrDawnCaps.cpp", "$_src/gpu/dawn/GrDawnCaps.h", "$_src/gpu/dawn/GrDawnGpu.cpp", "$_src/gpu/dawn/GrDawnGpu.h", "$_src/gpu/dawn/GrDawnOpsRenderPass.cpp", "$_src/gpu/dawn/GrDawnOpsRenderPass.h", "$_src/gpu/dawn/GrDawnProgramBuilder.cpp", "$_src/gpu/dawn/GrDawnProgramBuilder.h", "$_src/gpu/dawn/GrDawnProgramDataManager.cpp", "$_src/gpu/dawn/GrDawnProgramDataManager.h", "$_src/gpu/dawn/GrDawnRenderTarget.cpp", "$_src/gpu/dawn/GrDawnRenderTarget.h", "$_src/gpu/dawn/GrDawnRingBuffer.cpp", "$_src/gpu/dawn/GrDawnRingBuffer.h", "$_src/gpu/dawn/GrDawnStagingBuffer.cpp", "$_src/gpu/dawn/GrDawnStagingBuffer.h", "$_src/gpu/dawn/GrDawnStencilAttachment.cpp", "$_src/gpu/dawn/GrDawnStencilAttachment.h", "$_src/gpu/dawn/GrDawnTexture.cpp", "$_src/gpu/dawn/GrDawnTexture.h", "$_src/gpu/dawn/GrDawnTextureRenderTarget.cpp", "$_src/gpu/dawn/GrDawnTextureRenderTarget.h", "$_src/gpu/dawn/GrDawnUtil.cpp", "$_src/gpu/dawn/GrDawnUtil.h", ] skia_metal_sources = [ "$_include/gpu/mtl/GrMtlTypes.h", "$_src/gpu/mtl/GrMtlBuffer.h", "$_src/gpu/mtl/GrMtlBuffer.mm", "$_src/gpu/mtl/GrMtlCaps.h", "$_src/gpu/mtl/GrMtlCaps.mm", "$_src/gpu/mtl/GrMtlCommandBuffer.h", "$_src/gpu/mtl/GrMtlCommandBuffer.mm", "$_src/gpu/mtl/GrMtlCppUtil.h", "$_src/gpu/mtl/GrMtlDepthStencil.h", "$_src/gpu/mtl/GrMtlDepthStencil.mm", "$_src/gpu/mtl/GrMtlGpu.h", "$_src/gpu/mtl/GrMtlGpu.mm", "$_src/gpu/mtl/GrMtlOpsRenderPass.h", "$_src/gpu/mtl/GrMtlOpsRenderPass.mm", "$_src/gpu/mtl/GrMtlPipelineState.h", "$_src/gpu/mtl/GrMtlPipelineState.mm", "$_src/gpu/mtl/GrMtlPipelineStateBuilder.h", "$_src/gpu/mtl/GrMtlPipelineStateBuilder.mm", "$_src/gpu/mtl/GrMtlPipelineStateDataManager.h", "$_src/gpu/mtl/GrMtlPipelineStateDataManager.mm", "$_src/gpu/mtl/GrMtlRenderTarget.h", "$_src/gpu/mtl/GrMtlRenderTarget.mm", "$_src/gpu/mtl/GrMtlResourceProvider.h", "$_src/gpu/mtl/GrMtlResourceProvider.mm", "$_src/gpu/mtl/GrMtlSampler.h", "$_src/gpu/mtl/GrMtlSampler.mm", "$_src/gpu/mtl/GrMtlSemaphore.h", "$_src/gpu/mtl/GrMtlSemaphore.mm", "$_src/gpu/mtl/GrMtlStencilAttachment.h", "$_src/gpu/mtl/GrMtlStencilAttachment.mm", "$_src/gpu/mtl/GrMtlTexture.h", "$_src/gpu/mtl/GrMtlTexture.mm", "$_src/gpu/mtl/GrMtlTextureRenderTarget.h", "$_src/gpu/mtl/GrMtlTextureRenderTarget.mm", "$_src/gpu/mtl/GrMtlTrampoline.h", "$_src/gpu/mtl/GrMtlTrampoline.mm", "$_src/gpu/mtl/GrMtlUniformHandler.h", "$_src/gpu/mtl/GrMtlUniformHandler.mm", "$_src/gpu/mtl/GrMtlUtil.h", "$_src/gpu/mtl/GrMtlUtil.mm", "$_src/gpu/mtl/GrMtlVaryingHandler.h", "$_src/gpu/mtl/GrMtlVaryingHandler.mm", "$_src/image/SkSurface_GpuMtl.mm", ] skia_native_gpu_sources = [ "$_src/gpu/gl/android/GrGLMakeNativeInterface_android.cpp", "$_src/gpu/gl/egl/GrGLMakeNativeInterface_egl.cpp", "$_src/gpu/gl/glx/GrGLMakeNativeInterface_glx.cpp", "$_src/gpu/gl/iOS/GrGLMakeNativeInterface_iOS.cpp", "$_src/gpu/gl/mac/GrGLMakeNativeInterface_mac.cpp", "$_src/gpu/gl/win/GrGLMakeNativeInterface_win.cpp", ] skia_atlas_text_sources = [ "$_include/atlastext/SkAtlasTextContext.h", "$_include/atlastext/SkAtlasTextFont.h", "$_include/atlastext/SkAtlasTextRenderer.h", "$_include/atlastext/SkAtlasTextTarget.h", "$_src/atlastext/SkAtlasTextContext.cpp", "$_src/atlastext/SkAtlasTextTarget.cpp", "$_src/atlastext/SkInternalAtlasTextContext.cpp", ]