/* * Copyright 2012 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkImage_DEFINED #define SkImage_DEFINED #include "SkImageEncoder.h" #include "SkRefCnt.h" #include "SkScalar.h" class SkData; class SkCanvas; class SkPaint; class SkShader; class GrContext; class GrTexture; // need for TileMode #include "SkShader.h" /** * SkImage is an abstraction for drawing a rectagle of pixels, though the * particular type of image could be actually storing its data on the GPU, or * as drawing commands (picture or PDF or otherwise), ready to be played back * into another canvas. * * The content of SkImage is always immutable, though the actual storage may * change, if for example that image can be re-created via encoded data or * other means. */ class SK_API SkImage : public SkRefCnt { public: SK_DECLARE_INST_COUNT(SkImage) enum ColorType { kAlpha_8_ColorType, kRGB_565_ColorType, kRGBA_8888_ColorType, kBGRA_8888_ColorType, kPMColor_ColorType, kLastEnum_ColorType = kPMColor_ColorType }; enum AlphaType { kIgnore_AlphaType, kOpaque_AlphaType, kPremul_AlphaType, kUnpremul_AlphaType, kLastEnum_AlphaType = kUnpremul_AlphaType }; struct Info { int fWidth; int fHeight; ColorType fColorType; AlphaType fAlphaType; }; static SkImage* NewRasterCopy(const Info&, const void* pixels, size_t rowBytes); static SkImage* NewRasterData(const Info&, SkData* pixels, size_t rowBytes); static SkImage* NewEncodedData(SkData*); static SkImage* NewTexture(GrTexture*); int width() const { return fWidth; } int height() const { return fHeight; } uint32_t uniqueID() const { return fUniqueID; } /** * Return the GrTexture that stores the image pixels. Calling getTexture * does not affect the reference count of the GrTexture object. * Will return NULL if the image does not use a texture. */ GrTexture* getTexture(); SkShader* newShaderClamp() const; SkShader* newShader(SkShader::TileMode, SkShader::TileMode) const; void draw(SkCanvas*, SkScalar x, SkScalar y, const SkPaint*); /** * Encode the image's pixels and return the result as a new SkData, which * the caller must manage (i.e. call unref() when they are done). * * If the image type cannot be encoded, or the requested encoder type is * not supported, this will return NULL. */ SkData* encode(SkImageEncoder::Type t = SkImageEncoder::kPNG_Type, int quality = 80) const; protected: SkImage(int width, int height) : fWidth(width), fHeight(height), fUniqueID(NextUniqueID()) { SkASSERT(width >= 0); SkASSERT(height >= 0); } private: const int fWidth; const int fHeight; const uint32_t fUniqueID; static uint32_t NextUniqueID(); typedef SkRefCnt INHERITED; }; #endif