/* * Copyright 2011 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "include/core/SkBitmap.h" #include "include/core/SkCanvas.h" #include "include/core/SkSurface.h" #include "include/gpu/GrDirectContext.h" #include "src/core/SkConvertPixels.h" #include "src/gpu/GrPixmap.h" #include "tests/Test.h" #include "tools/ToolUtils.h" static uint32_t pack_unpremul_rgba(SkColor c) { uint32_t packed; uint8_t* byte = reinterpret_cast(&packed); byte[0] = SkColorGetR(c); byte[1] = SkColorGetG(c); byte[2] = SkColorGetB(c); byte[3] = SkColorGetA(c); return packed; } static uint32_t pack_unpremul_bgra(SkColor c) { uint32_t packed; uint8_t* byte = reinterpret_cast(&packed); byte[0] = SkColorGetB(c); byte[1] = SkColorGetG(c); byte[2] = SkColorGetR(c); byte[3] = SkColorGetA(c); return packed; } typedef uint32_t (*PackUnpremulProc)(SkColor); const struct { SkColorType fColorType; PackUnpremulProc fPackProc; } gUnpremul[] = { { kRGBA_8888_SkColorType, pack_unpremul_rgba }, { kBGRA_8888_SkColorType, pack_unpremul_bgra }, }; static void fill_surface(SkSurface* surf, SkColorType colorType, PackUnpremulProc proc) { // Don't strictly need a bitmap, but its a handy way to allocate the pixels SkBitmap bmp; bmp.allocN32Pixels(256, 256); for (int a = 0; a < 256; ++a) { uint32_t* pixels = bmp.getAddr32(0, a); for (int r = 0; r < 256; ++r) { pixels[r] = proc(SkColorSetARGB(a, r, 0, 0)); } } const SkImageInfo info = SkImageInfo::Make(bmp.dimensions(), colorType, kUnpremul_SkAlphaType); surf->writePixels({info, bmp.getPixels(), bmp.rowBytes()}, 0, 0); } static void test_premul_alpha_roundtrip(skiatest::Reporter* reporter, SkSurface* surf) { for (size_t upmaIdx = 0; upmaIdx < SK_ARRAY_COUNT(gUnpremul); ++upmaIdx) { fill_surface(surf, gUnpremul[upmaIdx].fColorType, gUnpremul[upmaIdx].fPackProc); const SkImageInfo info = SkImageInfo::Make(256, 256, gUnpremul[upmaIdx].fColorType, kUnpremul_SkAlphaType); SkBitmap readBmp1; readBmp1.allocPixels(info); SkBitmap readBmp2; readBmp2.allocPixels(info); readBmp1.eraseColor(0); readBmp2.eraseColor(0); surf->readPixels(readBmp1, 0, 0); surf->writePixels(readBmp1, 0, 0); surf->readPixels(readBmp2, 0, 0); bool success = true; for (int y = 0; y < 256 && success; ++y) { const uint32_t* pixels1 = readBmp1.getAddr32(0, y); const uint32_t* pixels2 = readBmp2.getAddr32(0, y); for (int x = 0; x < 256 && success; ++x) { // We see sporadic failures here. May help to see where it goes wrong. if (pixels1[x] != pixels2[x]) { SkDebugf("%x != %x, x = %d, y = %d\n", pixels1[x], pixels2[x], x, y); } REPORTER_ASSERT(reporter, success = pixels1[x] == pixels2[x]); } } } } DEF_TEST(PremulAlphaRoundTrip, reporter) { const SkImageInfo info = SkImageInfo::MakeN32Premul(256, 256); sk_sp surf(SkSurface::MakeRaster(info)); test_premul_alpha_roundtrip(reporter, surf.get()); } DEF_GPUTEST_FOR_RENDERING_CONTEXTS(PremulAlphaRoundTrip_Gpu, reporter, ctxInfo) { const SkImageInfo info = SkImageInfo::MakeN32Premul(256, 256); sk_sp surf(SkSurface::MakeRenderTarget(ctxInfo.directContext(), SkBudgeted::kNo, info)); test_premul_alpha_roundtrip(reporter, surf.get()); } DEF_TEST(PremulAlphaRoundTripGrConvertPixels, reporter) { // Code that does the same thing as above, but using GrConvertPixels. This simulates what // happens if you run the above on a machine with a GPU that doesn't have a valid PM/UPM // conversion pair of FPs. const SkImageInfo upmInfo = SkImageInfo::Make(256, 256, kRGBA_8888_SkColorType, kUnpremul_SkAlphaType); const SkImageInfo pmInfo = SkImageInfo::Make(256, 256, kRGBA_8888_SkColorType, kPremul_SkAlphaType); GrPixmap src = GrPixmap::Allocate(upmInfo); uint32_t* srcPixels = (uint32_t*)src.addr(); for (int y = 0; y < 256; ++y) { for (int x = 0; x < 256; ++x) { srcPixels[y * 256 + x] = pack_unpremul_rgba(SkColorSetARGB(y, x, x, x)); } } GrPixmap surf = GrPixmap::Allocate(pmInfo); GrConvertPixels(surf, src); GrPixmap read1 = GrPixmap::Allocate(upmInfo); GrConvertPixels(read1, surf); GrPixmap surf2 = GrPixmap::Allocate(pmInfo); GrConvertPixels(surf2, read1); GrPixmap read2 = GrPixmap::Allocate(upmInfo); GrConvertPixels(read2, surf2); auto get_pixel = [](const GrPixmap& pm, int x, int y) { const uint32_t* addr = (const uint32_t*)pm.addr(); return addr[y * 256 + x]; }; auto dump_pixel_history = [&](int x, int y) { SkDebugf("Pixel history for (%d, %d):\n", x, y); SkDebugf("Src : %08x\n", get_pixel(src, x, y)); SkDebugf(" -> : %08x\n", get_pixel(surf, x, y)); SkDebugf(" <- : %08x\n", get_pixel(read1, x, y)); SkDebugf(" -> : %08x\n", get_pixel(surf2, x, y)); SkDebugf(" <- : %08x\n", get_pixel(read2, x, y)); }; bool success = true; for (int y = 0; y < 256 && success; ++y) { const uint32_t* pixels1 = (const uint32_t*) read1.addr(); const uint32_t* pixels2 = (const uint32_t*) read2.addr(); for (int x = 0; x < 256 && success; ++x) { uint32_t c1 = pixels1[y * 256 + x], c2 = pixels2[y * 256 + x]; // If this ever fails, it's helpful to see where it goes wrong. if (c1 != c2) { dump_pixel_history(x, y); } REPORTER_ASSERT(reporter, success = c1 == c2); } } } DEF_TEST(PremulAlphaRoundTripSkConvertPixels, reporter) { // ... and now using SkConvertPixels, just for completeness const SkImageInfo upmInfo = SkImageInfo::Make(256, 256, kRGBA_8888_SkColorType, kUnpremul_SkAlphaType); const SkImageInfo pmInfo = SkImageInfo::Make(256, 256, kRGBA_8888_SkColorType, kPremul_SkAlphaType); SkBitmap src; src.allocPixels(upmInfo); uint32_t* srcPixels = src.getAddr32(0, 0); for (int y = 0; y < 256; ++y) { for (int x = 0; x < 256; ++x) { srcPixels[y * 256 + x] = pack_unpremul_rgba(SkColorSetARGB(y, x, x, x)); } } auto convert = [](const SkBitmap& dst, const SkBitmap& src){ SkAssertResult(SkConvertPixels(dst.info(), dst.getAddr(0, 0), dst.rowBytes(), src.info(), src.getAddr(0, 0), src.rowBytes())); }; SkBitmap surf; surf.allocPixels(pmInfo); convert(surf, src); SkBitmap read1; read1.allocPixels(upmInfo); convert(read1, surf); SkBitmap surf2; surf2.allocPixels(pmInfo); convert(surf2, read1); SkBitmap read2; read2.allocPixels(upmInfo); convert(read2, surf2); auto dump_pixel_history = [&](int x, int y) { SkDebugf("Pixel history for (%d, %d):\n", x, y); SkDebugf("Src : %08x\n", *src.getAddr32(x, y)); SkDebugf(" -> : %08x\n", *surf.getAddr32(x, y)); SkDebugf(" <- : %08x\n", *read1.getAddr32(x, y)); SkDebugf(" -> : %08x\n", *surf2.getAddr32(x, y)); SkDebugf(" <- : %08x\n", *read2.getAddr32(x, y)); }; bool success = true; for (int y = 0; y < 256 && success; ++y) { const uint32_t* pixels1 = read1.getAddr32(0, 0); const uint32_t* pixels2 = read2.getAddr32(0, 0); for (int x = 0; x < 256 && success; ++x) { uint32_t c1 = pixels1[y * 256 + x], c2 = pixels2[y * 256 + x]; // If this ever fails, it's helpful to see where it goes wrong. if (c1 != c2) { dump_pixel_history(x, y); } REPORTER_ASSERT(reporter, success = c1 == c2); } } }