// Copyright 2019 Google LLC. // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. #include "tools/fiddle/examples.h" // HASH=7a234c96608fb7cb8135b9940b0b15f7 REG_FIDDLE(Matrix_preservesAxisAlignment, 256, 256, true, 0) { void draw(SkCanvas* canvas) { SkMatrix matrix; for (SkScalar angle: { 0, 90, 180, 270 } ) { matrix.setRotate(angle); SkDebugf("preservesAxisAlignment: %s\n", matrix.preservesAxisAlignment() ? "true" : "false"); } } } // END FIDDLE