// Copyright 2019 Google LLC. // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. #include "fiddle/examples.h" // HASH=eb5fa5bea23059ce538e883502f828f5 REG_FIDDLE(Path_RawIter_peek, 256, 256, true, 0) { void draw(SkCanvas* canvas) { SkPath path; path.quadTo(10, 20, 30, 40); path.conicTo(1, 2, 3, 4, .5f); path.cubicTo(1, 2, 3, 4, .5, 6); SkPath::RawIter iter(path); SkPath::Verb verb, peek = iter.peek(); const char* verbStr[] = { "Move", "Line", "Quad", "Conic", "Cubic", "Close", "Done" }; do { SkPoint points[4]; verb = iter.next(points); SkDebugf("peek %s %c= verb %s\n", verbStr[peek], peek == verb ? '=' : '!', verbStr[verb]); peek = iter.peek(); } while (SkPath::kDone_Verb != verb); SkDebugf("peek %s %c= verb %s\n", verbStr[peek], peek == verb ? '=' : '!', verbStr[verb]); } } // END FIDDLE