// Copyright 2019 Google LLC. // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. #include "fiddle/examples.h" // HASH=d610437a65dd3e952719efe605cbd0c7 REG_FIDDLE(Rect_intersect_3, 256, 256, true, 0) { void draw(SkCanvas* canvas) { SkRect result; bool intersected = result.intersect({ 10, 40, 50, 80 }, { 30, 60, 70, 90 }); SkDebugf("%s intersection: %g, %g, %g, %g\n", intersected ? "" : "no ", result.left(), result.top(), result.right(), result.bottom()); } } // END FIDDLE