// Adds any extra JS functions/helpers we want to CanvasKit. // Wrapped in a function to avoid leaking global variables. (function(CanvasKit){ function clamp(c) { return Math.round(Math.max(0, Math.min(c || 0, 255))); } // Colors are just a 32 bit number with 8 bits each of a, r, g, b // The API is the same as CSS's representation of color rgba(), that is // r,g,b are 0-255, and a is 0.0 to 1.0. CanvasKit.Color = function(r, g, b, a) { return (clamp(a*255) << 24) | (clamp(r) << 16) | (clamp(g) << 8) | (clamp(b) << 0); } }(Module)); // When this file is loaded in, the high level object is "Module";