/* * Copyright 2018 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkCanvasVirtualEnforcer_DEFINED #define SkCanvasVirtualEnforcer_DEFINED #include "include/core/SkCanvas.h" // If you would ordinarily want to inherit from Base (eg SkCanvas, SkNWayCanvas), instead // inherit from SkCanvasVirtualEnforcer, which will make the build fail if you forget // to override one of SkCanvas' key virtual hooks. template class SkCanvasVirtualEnforcer : public Base { public: using Base::Base; protected: void onDrawPaint(const SkPaint& paint) override = 0; void onDrawBehind(const SkPaint&) override {} // make zero after android updates void onDrawRect(const SkRect& rect, const SkPaint& paint) override = 0; void onDrawRRect(const SkRRect& rrect, const SkPaint& paint) override = 0; void onDrawDRRect(const SkRRect& outer, const SkRRect& inner, const SkPaint& paint) override = 0; void onDrawOval(const SkRect& rect, const SkPaint& paint) override = 0; void onDrawArc(const SkRect& rect, SkScalar startAngle, SkScalar sweepAngle, bool useCenter, const SkPaint& paint) override = 0; void onDrawPath(const SkPath& path, const SkPaint& paint) override = 0; void onDrawRegion(const SkRegion& region, const SkPaint& paint) override = 0; void onDrawTextBlob(const SkTextBlob* blob, SkScalar x, SkScalar y, const SkPaint& paint) override = 0; void onDrawPatch(const SkPoint cubics[12], const SkColor colors[4], const SkPoint texCoords[4], SkBlendMode mode, const SkPaint& paint) override = 0; void onDrawPoints(SkCanvas::PointMode mode, size_t count, const SkPoint pts[], const SkPaint& paint) override = 0; #ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK // This is under active development for Chrome and not used in Android. Hold off on adding // implementations in Android's SkCanvas subclasses until this stabilizes. void onDrawEdgeAAQuad(const SkRect& rect, const SkPoint clip[4], SkCanvas::QuadAAFlags aaFlags, const SkColor4f& color, SkBlendMode mode) override {} #else void onDrawEdgeAAQuad(const SkRect& rect, const SkPoint clip[4], SkCanvas::QuadAAFlags aaFlags, const SkColor4f& color, SkBlendMode mode) override = 0; #endif void onDrawAnnotation(const SkRect& rect, const char key[], SkData* value) override = 0; void onDrawShadowRec(const SkPath&, const SkDrawShadowRec&) override = 0; void onDrawDrawable(SkDrawable* drawable, const SkMatrix* matrix) override = 0; void onDrawPicture(const SkPicture* picture, const SkMatrix* matrix, const SkPaint* paint) override = 0; }; #endif