/* * Copyright 2011 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "gm/gm.h" #include "include/core/SkBitmap.h" #include "include/core/SkBlurTypes.h" #include "include/core/SkCanvas.h" #include "include/core/SkColor.h" #include "include/core/SkFilterQuality.h" #include "include/core/SkFont.h" #include "include/core/SkImage.h" #include "include/core/SkImageInfo.h" #include "include/core/SkMaskFilter.h" #include "include/core/SkMatrix.h" #include "include/core/SkPaint.h" #include "include/core/SkPoint.h" #include "include/core/SkRect.h" #include "include/core/SkRefCnt.h" #include "include/core/SkScalar.h" #include "include/core/SkShader.h" #include "include/core/SkSize.h" #include "include/core/SkString.h" #include "include/core/SkSurface.h" #include "include/core/SkTileMode.h" #include "include/core/SkTypeface.h" #include "include/core/SkTypes.h" #include "include/effects/SkGradientShader.h" #include "src/core/SkBlurMask.h" #include "src/core/SkMathPriv.h" #include "tools/ToolUtils.h" static SkBitmap make_chessbm(int w, int h) { SkBitmap bm; bm.allocN32Pixels(w, h); for (int y = 0; y < bm.height(); y++) { uint32_t* p = bm.getAddr32(0, y); for (int x = 0; x < bm.width(); x++) { p[x] = ((x + y) & 1) ? SK_ColorWHITE : SK_ColorBLACK; } } return bm; } // Creates a bitmap and a matching image. static sk_sp makebm(SkCanvas* origCanvas, SkBitmap* resultBM, int w, int h) { SkImageInfo info = SkImageInfo::MakeN32Premul(w, h); auto surface(ToolUtils::makeSurface(origCanvas, info)); SkCanvas* canvas = surface->getCanvas(); canvas->clear(SK_ColorTRANSPARENT); SkScalar wScalar = SkIntToScalar(w); SkScalar hScalar = SkIntToScalar(h); SkPoint pt = { wScalar / 2, hScalar / 2 }; SkScalar radius = 4 * std::max(wScalar, hScalar); SkColor colors[] = { SK_ColorRED, SK_ColorYELLOW, SK_ColorGREEN, SK_ColorMAGENTA, SK_ColorBLUE, SK_ColorCYAN, SK_ColorRED}; SkScalar pos[] = {0, SK_Scalar1 / 6, 2 * SK_Scalar1 / 6, 3 * SK_Scalar1 / 6, 4 * SK_Scalar1 / 6, 5 * SK_Scalar1 / 6, SK_Scalar1}; SkPaint paint; SkRect rect = SkRect::MakeWH(wScalar, hScalar); SkMatrix mat = SkMatrix::I(); for (int i = 0; i < 4; ++i) { paint.setShader(SkGradientShader::MakeRadial( pt, radius, colors, pos, SK_ARRAY_COUNT(colors), SkTileMode::kRepeat, 0, &mat)); canvas->drawRect(rect, paint); rect.inset(wScalar / 8, hScalar / 8); mat.postScale(SK_Scalar1 / 4, SK_Scalar1 / 4); } auto image = surface->makeImageSnapshot(); SkBitmap tempBM; image->asLegacyBitmap(&tempBM); // Let backends know we won't change this, so they don't have to deep copy it defensively. tempBM.setImmutable(); *resultBM = tempBM; return image; } static void bitmapproc(SkCanvas* canvas, SkImage*, const SkBitmap& bm, const SkIRect& srcR, const SkRect& dstR, const SkPaint* paint) { canvas->drawBitmapRect(bm, srcR, dstR, paint); } static void bitmapsubsetproc(SkCanvas* canvas, SkImage*, const SkBitmap& bm, const SkIRect& srcR, const SkRect& dstR, const SkPaint* paint) { if (!bm.bounds().contains(srcR)) { bitmapproc(canvas, nullptr, bm, srcR, dstR, paint); return; } SkBitmap subset; if (bm.extractSubset(&subset, srcR)) { canvas->drawBitmapRect(subset, dstR, paint); } } static void imageproc(SkCanvas* canvas, SkImage* image, const SkBitmap&, const SkIRect& srcR, const SkRect& dstR, const SkPaint* paint) { canvas->drawImageRect(image, srcR, dstR, paint); } static void imagesubsetproc(SkCanvas* canvas, SkImage* image, const SkBitmap& bm, const SkIRect& srcR, const SkRect& dstR, const SkPaint* paint) { if (!image->bounds().contains(srcR)) { imageproc(canvas, image, bm, srcR, dstR, paint); return; } if (sk_sp subset = image->makeSubset(srcR)) { canvas->drawImageRect(subset, dstR, paint); } } typedef void DrawRectRectProc(SkCanvas*, SkImage*, const SkBitmap&, const SkIRect&, const SkRect&, const SkPaint*); constexpr int gSize = 1024; constexpr int gBmpSize = 2048; class DrawBitmapRectGM : public skiagm::GM { public: DrawBitmapRectGM(DrawRectRectProc proc, const char suffix[]) : fProc(proc) { fName.set("drawbitmaprect"); if (suffix) { fName.append(suffix); } } DrawRectRectProc* fProc; SkBitmap fLargeBitmap; sk_sp fImage; SkString fName; protected: SkString onShortName() override { return fName; } SkISize onISize() override { return SkISize::Make(gSize, gSize); } void setupImage(SkCanvas* canvas) { fImage = makebm(canvas, &fLargeBitmap, gBmpSize, gBmpSize); } void onDraw(SkCanvas* canvas) override { if (!fImage || !fImage->isValid(canvas->getGrContext())) { this->setupImage(canvas); } SkRect dstRect = { 0, 0, SkIntToScalar(64), SkIntToScalar(64)}; const int kMaxSrcRectSize = 1 << (SkNextLog2(gBmpSize) + 2); const int kPadX = 30; const int kPadY = 40; SkPaint paint; paint.setAlphaf(0.125f); canvas->drawImageRect(fImage, SkRect::MakeIWH(gSize, gSize), &paint); canvas->translate(SK_Scalar1 * kPadX / 2, SK_Scalar1 * kPadY / 2); SkPaint blackPaint; SkScalar titleHeight = SK_Scalar1 * 24; blackPaint.setColor(SK_ColorBLACK); blackPaint.setAntiAlias(true); SkFont font(ToolUtils::create_portable_typeface(), titleHeight); SkString title; title.printf("Bitmap size: %d x %d", gBmpSize, gBmpSize); canvas->drawString(title, 0, titleHeight, font, blackPaint); canvas->translate(0, SK_Scalar1 * kPadY / 2 + titleHeight); int rowCount = 0; canvas->save(); for (int w = 1; w <= kMaxSrcRectSize; w *= 4) { for (int h = 1; h <= kMaxSrcRectSize; h *= 4) { SkIRect srcRect = SkIRect::MakeXYWH((gBmpSize - w) / 2, (gBmpSize - h) / 2, w, h); fProc(canvas, fImage.get(), fLargeBitmap, srcRect, dstRect, nullptr); SkString label; label.appendf("%d x %d", w, h); blackPaint.setAntiAlias(true); blackPaint.setStyle(SkPaint::kFill_Style); font.setSize(SK_Scalar1 * 10); SkScalar baseline = dstRect.height() + font.getSize() + SK_Scalar1 * 3; canvas->drawString(label, 0, baseline, font, blackPaint); blackPaint.setStyle(SkPaint::kStroke_Style); blackPaint.setStrokeWidth(SK_Scalar1); blackPaint.setAntiAlias(false); canvas->drawRect(dstRect, blackPaint); canvas->translate(dstRect.width() + SK_Scalar1 * kPadX, 0); ++rowCount; if ((dstRect.width() + kPadX) * rowCount > gSize) { canvas->restore(); canvas->translate(0, dstRect.height() + SK_Scalar1 * kPadY); canvas->save(); rowCount = 0; } } } { // test the following code path: // SkGpuDevice::drawPath() -> SkGpuDevice::drawWithMaskFilter() SkIRect srcRect; SkPaint paint; SkBitmap bm; bm = make_chessbm(5, 5); paint.setFilterQuality(kLow_SkFilterQuality); srcRect.setXYWH(1, 1, 3, 3); paint.setMaskFilter(SkMaskFilter::MakeBlur( kNormal_SkBlurStyle, SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(5)))); sk_sp image(SkImage::MakeFromBitmap(bm)); fProc(canvas, image.get(), bm, srcRect, dstRect, &paint); } } private: typedef skiagm::GM INHERITED; }; DEF_GM( return new DrawBitmapRectGM(bitmapproc , nullptr); ) DEF_GM( return new DrawBitmapRectGM(bitmapsubsetproc, "-subset"); ) DEF_GM( return new DrawBitmapRectGM(imageproc , "-imagerect"); ) DEF_GM( return new DrawBitmapRectGM(imagesubsetproc , "-imagerect-subset"); )