// Copyright 2019 Google LLC. // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. #include "tools/fiddle/examples.h" REG_FIDDLE(Colors, 128, 256, false, 0) { void draw(SkCanvas* canvas) { const struct { SkColor4f fColor; const char* fName; } kColors[] = { {SkColors::kBlack, "SkColors::kBlack"}, {SkColors::kDkGray, "SkColors::kDkGray"}, {SkColors::kGray, "SkColors::kGray"}, {SkColors::kLtGray, "SkColors::kLtGray"}, {SkColors::kWhite, "SkColors::kWhite"}, {SkColors::kRed, "SkColors::kRed"}, {SkColors::kGreen, "SkColors::kGreen"}, {SkColors::kBlue, "SkColors::kBlue"}, {SkColors::kYellow, "SkColors::kYellow"}, {SkColors::kCyan, "SkColors::kCyan"}, {SkColors::kMagenta, "SkColors::kMagenta"}, }; float y = 0; constexpr float kSize = 256.0f / (sizeof(kColors) / sizeof(kColors[0])); const SkColor4f kBrown{0.5f, 0.25f, 0, 1}; for (const auto& c : kColors) { canvas->drawRect(SkRect{0, y, 128, y + kSize}, SkPaint(c.fColor)); canvas->drawString(c.fName, 4, y + kSize * 0.7f, SkFont(), SkPaint(kBrown)); y += kSize; } } } // END FIDDLE