// Copyright 2020 Google LLC. // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. #include "tools/fiddle/examples.h" REG_FIDDLE_ANIMATED(pong, 256, 256, false, 0, 10) { static SkScalar PingPong(double t, SkScalar period, SkScalar phase, SkScalar ends, SkScalar mid) { double value = ::fmod(t + phase, period); double half = period / 2.0; double diff = ::fabs(value - half); return SkDoubleToScalar(ends + (1.0 - diff / half) * (mid - ends)); } void draw(SkCanvas* canvas) { canvas->clear(SK_ColorBLACK); float ballX = PingPong(frame * duration, 2.5f, 0.0f, 0.0f, 1.0f); float ballY = PingPong(frame * duration, 2.0f, 0.4f, 0.0f, 1.0f); SkPaint p; p.setColor(SK_ColorWHITE); p.setAntiAlias(true); float bX = ballX * 472 + 20; float bY = ballY * 200 + 28; if (canvas->recordingContext()) { canvas->drawRect(SkRect::MakeXYWH(236, bY - 15, 10, 30), p); bX -= 256; } else { canvas->drawRect(SkRect::MakeXYWH(10, bY - 15, 10, 30), p); } canvas->drawCircle(bX, bY, 5, p); } } // END FIDDLE