/* * Copyright 2016 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkSVGRenderContext_DEFINED #define SkSVGRenderContext_DEFINED #include "SkPaint.h" #include "SkRect.h" #include "SkSize.h" #include "SkSVGAttribute.h" #include "SkSVGIDMapper.h" #include "SkTLazy.h" #include "SkTypes.h" class SkCanvas; class SkSVGLength; class SkSVGLengthContext { public: SkSVGLengthContext(const SkSize& viewport, SkScalar dpi = 90) : fViewport(viewport), fDPI(dpi) {} enum class LengthType { kHorizontal, kVertical, kOther, }; const SkSize& viewPort() const { return fViewport; } void setViewPort(const SkSize& viewport) { fViewport = viewport; } SkScalar resolve(const SkSVGLength&, LengthType) const; SkRect resolveRect(const SkSVGLength& x, const SkSVGLength& y, const SkSVGLength& w, const SkSVGLength& h) const; private: SkSize fViewport; SkScalar fDPI; }; struct SkSVGPresentationContext { SkSVGPresentationContext(); SkSVGPresentationContext(const SkSVGPresentationContext&) = default; SkSVGPresentationContext& operator=(const SkSVGPresentationContext&) = default; // Inherited presentation attributes, computed for the current node. SkSVGPresentationAttributes fInherited; // Cached paints, reflecting the current presentation attributes. SkPaint fFillPaint; SkPaint fStrokePaint; }; class SkSVGRenderContext { public: SkSVGRenderContext(SkCanvas*, const SkSVGIDMapper&, const SkSVGLengthContext&, const SkSVGPresentationContext&); SkSVGRenderContext(const SkSVGRenderContext&); ~SkSVGRenderContext(); const SkSVGLengthContext& lengthContext() const { return *fLengthContext; } SkSVGLengthContext* writableLengthContext() { return fLengthContext.writable(); } SkCanvas* canvas() const { return fCanvas; } enum ApplyFlags { kLeaf = 1 << 0, // the target node doesn't have descendants }; void applyPresentationAttributes(const SkSVGPresentationAttributes&, uint32_t flags); const SkSVGNode* findNodeById(const SkString&) const; const SkPaint* fillPaint() const; const SkPaint* strokePaint() const; private: // Stack-only void* operator new(size_t) = delete; void* operator new(size_t, void*) = delete; SkSVGRenderContext& operator=(const SkSVGRenderContext&) = delete; void applyOpacity(SkScalar opacity, uint32_t flags); const SkSVGIDMapper& fIDMapper; SkTCopyOnFirstWrite fLengthContext; SkTCopyOnFirstWrite fPresentationContext; SkCanvas* fCanvas; // The save count on 'fCanvas' at construction time. // A restoreToCount() will be issued on destruction. int fCanvasSaveCount; }; #endif // SkSVGRenderContext_DEFINED