/* * Copyright 2019 Google LLC. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "include/core/SkCanvas.h" #include "samplecode/Sample.h" #include "src/core/SkPathPriv.h" #include "tools/ToolUtils.h" #if SK_SUPPORT_GPU #include "include/gpu/GrRecordingContext.h" #include "src/gpu/GrClip.h" #include "src/gpu/GrMemoryPool.h" #include "src/gpu/GrRecordingContextPriv.h" #include "src/gpu/GrRenderTargetContext.h" #include "src/gpu/GrRenderTargetContextPriv.h" #include "src/gpu/tessellate/GrPathTessellateOp.h" // This sample enables wireframe and visualizes the triangulation generated by // GrTessellateWedgeShader. class TessellatedWedge : public Sample { public: TessellatedWedge() { #if 0 fPath.moveTo(1, 0); int numSides = 32 * 3; for (int i = 1; i < numSides; ++i) { float theta = 2*3.1415926535897932384626433832785 * i / numSides; fPath.lineTo(std::cos(theta), std::sin(theta)); } fPath.transform(SkMatrix::Scale(200, 200)); fPath.transform(SkMatrix::Translate(300, 300)); #else fPath.moveTo(100, 200); fPath.cubicTo(100, 100, 400, 100, 400, 200); fPath.lineTo(250, 500); #endif } private: void onDrawContent(SkCanvas*) override; Sample::Click* onFindClickHandler(SkScalar x, SkScalar y, skui::ModifierKey) override; bool onClick(Sample::Click*) override; bool onChar(SkUnichar) override; SkString name() override { return SkString("TessellatedWedge"); } SkMatrix fLastViewMatrix = SkMatrix::I(); SkPath fPath; GrTessellationPathRenderer::OpFlags fOpFlags = GrTessellationPathRenderer::OpFlags::kWireframe; class Click; }; void TessellatedWedge::onDrawContent(SkCanvas* canvas) { canvas->clear(SK_ColorBLACK); auto ctx = canvas->recordingContext(); GrRenderTargetContext* rtc = canvas->internal_private_accessTopLayerRenderTargetContext(); SkString error; if (!rtc || !ctx) { error = "GPU Only."; } else if (!ctx->priv().caps()->drawInstancedSupport()) { error = "Instanced rendering not supported."; } else if (1 == rtc->numSamples() && !ctx->priv().caps()->mixedSamplesSupport()) { error = "MSAA/mixed samples only."; } if (!error.isEmpty()) { SkFont font(nullptr, 20); SkPaint captionPaint; captionPaint.setColor(SK_ColorWHITE); canvas->drawString(error.c_str(), 10, 30, font, captionPaint); return; } GrPaint paint; paint.setColor4f({1,0,1,1}); GrAAType aa; if (rtc->numSamples() > 1) { aa = GrAAType::kMSAA; } else if (rtc->asRenderTargetProxy()->canUseMixedSamples(*ctx->priv().caps())) { aa = GrAAType::kCoverage; } else { aa = GrAAType::kNone; } GrOpMemoryPool* pool = ctx->priv().opMemoryPool(); rtc->priv().testingOnly_addDrawOp(pool->allocate( canvas->getTotalMatrix(), fPath, std::move(paint), aa, fOpFlags)); // Draw the path points. SkPaint pointsPaint; pointsPaint.setColor(SK_ColorBLUE); pointsPaint.setStrokeWidth(8); SkPath devPath = fPath; devPath.transform(canvas->getTotalMatrix()); { SkAutoCanvasRestore acr(canvas, true); canvas->setMatrix(SkMatrix::I()); canvas->drawPoints(SkCanvas::kPoints_PointMode, devPath.countPoints(), SkPathPriv::PointData(devPath), pointsPaint); } fLastViewMatrix = canvas->getTotalMatrix(); } class TessellatedWedge::Click : public Sample::Click { public: Click(int ptIdx) : fPtIdx(ptIdx) {} void doClick(SkPath* path) { if (fPtIdx >= 0) { SkPoint pt = path->getPoint(fPtIdx); SkPathPriv::UpdatePathPoint(path, fPtIdx, pt + fCurr - fPrev); } else { path->transform( SkMatrix::Translate(fCurr.x() - fPrev.x(), fCurr.y() - fPrev.y()), path); } } private: int fPtIdx; }; Sample::Click* TessellatedWedge::onFindClickHandler(SkScalar x, SkScalar y, skui::ModifierKey) { const SkPoint* pts = SkPathPriv::PointData(fPath); float fuzz = 20 / fLastViewMatrix.getMaxScale(); for (int i = 0; i < fPath.countPoints(); ++i) { SkPoint screenPoint = pts[i]; if (fabs(x - screenPoint.x()) < fuzz && fabsf(y - screenPoint.y()) < fuzz) { return new Click(i); } } return new Click(-1); } bool TessellatedWedge::onClick(Sample::Click* click) { Click* myClick = (Click*)click; myClick->doClick(&fPath); return true; } bool TessellatedWedge::onChar(SkUnichar unichar) { switch (unichar) { case 'w': fOpFlags = (GrTessellationPathRenderer::OpFlags)( (int)fOpFlags ^ (int)GrTessellationPathRenderer::OpFlags::kWireframe); return true; case 'D': { fPath.dump(); return true; } } return false; } Sample* MakeTessellatedWedgeSample() { return new TessellatedWedge; } static SampleRegistry gTessellatedWedgeSample(MakeTessellatedWedgeSample); #endif // SK_SUPPORT_GPU