/* * Copyright 2019 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkCFObject_DEFINED #define SkCFObject_DEFINED #if defined(SK_BUILD_FOR_MAC) || defined(SK_BUILD_FOR_IOS) #import /** * Wrapper class for managing lifetime of CoreFoundation objects. It will call * CFRetain and CFRelease appropriately on creation, assignment, and deletion. * Based on sk_sp<>. */ template static inline T SkCFSafeRetain(T obj) { if (obj) { CFRetain(obj); } return obj; } template static inline void SkCFSafeRelease(T obj) { if (obj) { CFRelease(obj); } } template class sk_cf_obj { public: using element_type = T; constexpr sk_cf_obj() {} constexpr sk_cf_obj(std::nullptr_t) {} /** * Shares the underlying object by calling CFRetain(), so that both the argument and the newly * created sk_cf_obj both have a reference to it. */ sk_cf_obj(const sk_cf_obj& that) : fObject(SkCFSafeRetain(that.get())) {} /** * Move the underlying object from the argument to the newly created sk_cf_obj. Afterwards only * the new sk_cf_obj will have a reference to the object, and the argument will point to null. * No call to CFRetain() or CFRelease() will be made. */ sk_cf_obj(sk_cf_obj&& that) : fObject(that.release()) {} /** * Adopt the bare object into the newly created sk_cf_obj. * No call to CFRetain() or CFRelease() will be made. */ explicit sk_cf_obj(T obj) { fObject = obj; } /** * Calls CFRelease() on the underlying object pointer. */ ~sk_cf_obj() { SkCFSafeRelease(fObject); SkDEBUGCODE(fObject = nil); } sk_cf_obj& operator=(std::nullptr_t) { this->reset(); return *this; } /** * Shares the underlying object referenced by the argument by calling CFRetain() on it. If this * sk_cf_obj previously had a reference to an object (i.e. not null) it will call CFRelease() * on that object. */ sk_cf_obj& operator=(const sk_cf_obj& that) { if (this != &that) { this->reset(SkCFSafeRetain(that.get())); } return *this; } /** * Move the underlying object from the argument to the sk_cf_obj. If the sk_cf_obj * previously held a reference to another object, CFRelease() will be called on that object. * No call to CFRetain() will be made. */ sk_cf_obj& operator=(sk_cf_obj&& that) { this->reset(that.release()); return *this; } explicit operator bool() const { return this->get() != nil; } T get() const { return fObject; } T operator*() const { SkASSERT(fObject); return fObject; } /** * Adopt the new object, and call CFRelease() on any previously held object (if not null). * No call to CFRetain() will be made. */ void reset(T object = nil) { // Need to unref after assigning, see // http://wg21.cmeerw.net/lwg/issue998 // http://wg21.cmeerw.net/lwg/issue2262 T oldObject = fObject; fObject = object; SkCFSafeRelease(oldObject); } /** * Shares the new object by calling CFRetain() on it. If this sk_cf_obj previously had a * reference to an object (i.e. not null) it will call CFRelease() on that object. */ void retain(T object) { if (fObject != object) { this->reset(SkCFSafeRetain(object)); } } /** * Return the original object, and set the internal object to nullptr. * The caller must assume ownership of the object, and manage its reference count directly. * No call to CFRelease() will be made. */ T SK_WARN_UNUSED_RESULT release() { T obj = fObject; fObject = nil; return obj; } private: T fObject = nil; }; template inline bool operator==(const sk_cf_obj& a, const sk_cf_obj& b) { return a.get() == b.get(); } template inline bool operator==(const sk_cf_obj& a, std::nullptr_t) { return !a; } template inline bool operator==(std::nullptr_t, const sk_cf_obj& b) { return !b; } template inline bool operator!=(const sk_cf_obj& a, const sk_cf_obj& b) { return a.get() != b.get(); } template inline bool operator!=(const sk_cf_obj& a, std::nullptr_t) { return static_cast(a); } template inline bool operator!=(std::nullptr_t, const sk_cf_obj& b) { return static_cast(b); } /* * Returns a sk_cf_obj wrapping the provided object AND calls retain on it (if not null). * * This is different than the semantics of the constructor for sk_cf_obj, which just wraps the * object, effectively "adopting" it. */ template sk_cf_obj sk_ret_cf_obj(T obj) { return sk_cf_obj(SkCFSafeRetain(obj)); } #endif // SK_BUILD_FOR_MAC || SK_BUILD_FOR_IOS #endif // SkCFObject_DEFINED