/* * Copyright 2013 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "Test.h" // This is a GPU test #if SK_SUPPORT_GPU #include "GrContextFactory.h" #include "GrResourceCache.h" #include "SkGpuDevice.h" static const int gWidth = 640; static const int gHeight = 480; //////////////////////////////////////////////////////////////////////////////// static void test_cache(skiatest::Reporter* reporter, GrContext* context, SkCanvas* canvas) { const SkIRect size = SkIRect::MakeWH(gWidth, gHeight); SkBitmap src; src.setConfig(SkBitmap::kARGB_8888_Config, size.width(), size.height()); src.allocPixels(); src.eraseColor(SK_ColorBLACK); size_t srcSize = src.getSize(); size_t initialCacheSize = context->getGpuTextureCacheBytes(); int oldMaxNum; size_t oldMaxBytes; context->getTextureCacheLimits(&oldMaxNum, &oldMaxBytes); // Set the cache limits so we can fit 10 "src" images and the // max number of textures doesn't matter size_t maxCacheSize = initialCacheSize + 10*srcSize; context->setTextureCacheLimits(1000, maxCacheSize); SkBitmap readback; readback.setConfig(SkBitmap::kARGB_8888_Config, size.width(), size.height()); readback.allocPixels(); for (int i = 0; i < 100; ++i) { canvas->drawBitmap(src, 0, 0); canvas->readPixels(size, &readback); // "modify" the src texture src.notifyPixelsChanged(); size_t curCacheSize = context->getGpuTextureCacheBytes(); // we should never go over the size limit REPORTER_ASSERT(reporter, curCacheSize <= maxCacheSize); } context->setTextureCacheLimits(oldMaxNum, oldMaxBytes); } class TestResource : public GrResource { public: SK_DECLARE_INST_COUNT(TestResource); explicit TestResource(GrGpu* gpu) : INHERITED(gpu, false) , fCache(NULL) , fToDelete(NULL) { ++fAlive; } ~TestResource() { --fAlive; if (NULL != fToDelete) { // Breaks our little 2-element cycle below. fToDelete->setDeleteWhenDestroyed(NULL, NULL); fCache->deleteResource(fToDelete->getCacheEntry()); } this->release(); } size_t sizeInBytes() const SK_OVERRIDE { return 100; } static int alive() { return fAlive; } void setDeleteWhenDestroyed(GrResourceCache* cache, TestResource* resource) { fCache = cache; fToDelete = resource; } private: GrResourceCache* fCache; TestResource* fToDelete; static int fAlive; typedef GrResource INHERITED; }; SK_DEFINE_INST_COUNT(TestResource); int TestResource::fAlive = 0; static void test_purge_invalidated(skiatest::Reporter* reporter, GrContext* context) { GrCacheID::Domain domain = GrCacheID::GenerateDomain(); GrCacheID::Key keyData; keyData.fData64[0] = 5; keyData.fData64[1] = 18; GrResourceKey::ResourceType t = GrResourceKey::GenerateResourceType(); GrResourceKey key(GrCacheID(domain, keyData), t, 0); GrResourceCache cache(5, 30000); // Add two resources with the same key that delete each other from the cache when destroyed. TestResource* a = new TestResource(context->getGpu()); TestResource* b = new TestResource(context->getGpu()); cache.addResource(key, a); cache.addResource(key, b); // Circle back. a->setDeleteWhenDestroyed(&cache, b); b->setDeleteWhenDestroyed(&cache, a); a->unref(); b->unref(); // Add a third independent resource also with the same key. GrResource* r = new TestResource(context->getGpu()); cache.addResource(key, r); r->unref(); // Invalidate all three, all three should be purged and destroyed. REPORTER_ASSERT(reporter, 3 == TestResource::alive()); const GrResourceInvalidatedMessage msg = { key }; SkMessageBus::Post(msg); cache.purgeAsNeeded(); REPORTER_ASSERT(reporter, 0 == TestResource::alive()); } //////////////////////////////////////////////////////////////////////////////// static void TestResourceCache(skiatest::Reporter* reporter, GrContextFactory* factory) { for (int type = 0; type < GrContextFactory::kLastGLContextType; ++type) { GrContextFactory::GLContextType glType = static_cast(type); if (!GrContextFactory::IsRenderingGLContext(glType)) { continue; } GrContext* context = factory->get(glType); if (NULL == context) { continue; } GrTextureDesc desc; desc.fConfig = kSkia8888_GrPixelConfig; desc.fFlags = kRenderTarget_GrTextureFlagBit; desc.fWidth = gWidth; desc.fHeight = gHeight; SkAutoTUnref texture(context->createUncachedTexture(desc, NULL, 0)); SkAutoTUnref device(SkNEW_ARGS(SkGpuDevice, (context, texture.get()))); SkCanvas canvas(device.get()); test_cache(reporter, context, &canvas); test_purge_invalidated(reporter, context); } } //////////////////////////////////////////////////////////////////////////////// #include "TestClassDef.h" DEFINE_GPUTESTCLASS("ResourceCache", ResourceCacheTestClass, TestResourceCache) #endif