/* * Copyright 2016 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkNoDrawCanvas_DEFINED #define SkNoDrawCanvas_DEFINED #include "include/core/SkCanvas.h" #include "include/core/SkCanvasVirtualEnforcer.h" struct SkIRect; // SkNoDrawCanvas is a helper for SkCanvas subclasses which do not need to // actually rasterize (e.g., analysis of the draw calls). // // It provides the following simplifications: // // * not backed by any device/pixels // * conservative clipping (clipping calls only use rectangles) // class SK_API SkNoDrawCanvas : public SkCanvasVirtualEnforcer { public: SkNoDrawCanvas(int width, int height); SkNoDrawCanvas(const SkIRect&); explicit SkNoDrawCanvas(sk_sp device); // Optimization to reset state to be the same as after construction. void resetCanvas(int w, int h) { this->resetForNextPicture(SkIRect::MakeWH(w, h)); } void resetCanvas(const SkIRect& rect) { this->resetForNextPicture(rect); } protected: SaveLayerStrategy getSaveLayerStrategy(const SaveLayerRec& rec) override; bool onDoSaveBehind(const SkRect*) override; // No-op overrides for aborting rasterization earlier than SkNullBlitter. void onDrawAnnotation(const SkRect&, const char[], SkData*) override {} void onDrawDRRect(const SkRRect&, const SkRRect&, const SkPaint&) override {} void onDrawDrawable(SkDrawable*, const SkMatrix*) override {} void onDrawTextBlob(const SkTextBlob*, SkScalar, SkScalar, const SkPaint&) override {} void onDrawPatch(const SkPoint[12], const SkColor[4], const SkPoint[4], SkBlendMode, const SkPaint&) override {} void onDrawPaint(const SkPaint&) override {} void onDrawBehind(const SkPaint&) override {} void onDrawPoints(PointMode, size_t, const SkPoint[], const SkPaint&) override {} void onDrawRect(const SkRect&, const SkPaint&) override {} void onDrawRegion(const SkRegion&, const SkPaint&) override {} void onDrawOval(const SkRect&, const SkPaint&) override {} void onDrawArc(const SkRect&, SkScalar, SkScalar, bool, const SkPaint&) override {} void onDrawRRect(const SkRRect&, const SkPaint&) override {} void onDrawPath(const SkPath&, const SkPaint&) override {} void onDrawImage2(const SkImage*, SkScalar, SkScalar, const SkSamplingOptions&, const SkPaint*) override {} void onDrawImageRect2(const SkImage*, const SkRect&, const SkRect&, const SkSamplingOptions&, const SkPaint*, SrcRectConstraint) override {} void onDrawImageLattice2(const SkImage*, const Lattice&, const SkRect&, SkFilterMode, const SkPaint*) override {} void onDrawAtlas2(const SkImage*, const SkRSXform[], const SkRect[], const SkColor[], int, SkBlendMode, const SkSamplingOptions&, const SkRect*, const SkPaint*) override {} void onDrawVerticesObject(const SkVertices*, SkBlendMode, const SkPaint&) override {} void onDrawShadowRec(const SkPath&, const SkDrawShadowRec&) override {} void onDrawPicture(const SkPicture*, const SkMatrix*, const SkPaint*) override {} void onDrawEdgeAAQuad(const SkRect&, const SkPoint[4], QuadAAFlags, const SkColor4f&, SkBlendMode) override {} void onDrawEdgeAAImageSet2(const ImageSetEntry[], int, const SkPoint[], const SkMatrix[], const SkSamplingOptions&, const SkPaint*, SrcRectConstraint) override {} private: using INHERITED = SkCanvasVirtualEnforcer; }; #endif // SkNoDrawCanvas_DEFINED