// Copyright 2019 Google LLC. // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. #include "tools/fiddle/examples.h" // HASH=5754501a00a1323e76353fb53153e939 REG_FIDDLE(Matrix_mapVectors_2, 256, 256, false, 0) { void draw(SkCanvas* canvas) { SkPaint paint; paint.setAntiAlias(true); paint.setStyle(SkPaint::kStroke_Style); SkMatrix matrix; matrix.setScale(2, 3); SkVector radii[] = {{7, 7}, {3, 3}, {2, 2}, {4, 0}}; for (int i = 0; i < 4; ++i) { SkRRect rrect; rrect.setRectRadii({20, 20, 180, 70}, radii); canvas->drawRRect(rrect, paint); canvas->translate(0, 60); matrix.mapVectors(radii, SK_ARRAY_COUNT(radii)); } } } // END FIDDLE