/* * Copyright 2011 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "include/core/SkBitmap.h" #include "include/core/SkCanvas.h" #include "include/core/SkPoint3.h" #include "include/core/SkTypes.h" #include "include/effects/SkImageFilters.h" #include "src/core/SkArenaAlloc.h" #include "tests/Test.h" static void test_drawBitmap(skiatest::Reporter* reporter) { SkBitmap src; src.allocN32Pixels(10, 10); src.eraseColor(SK_ColorWHITE); SkBitmap dst; dst.allocN32Pixels(10, 10); dst.eraseColor(SK_ColorTRANSPARENT); SkCanvas canvas(dst); SkPaint paint; // we are initially transparent REPORTER_ASSERT(reporter, 0 == *dst.getAddr32(5, 5)); // we see the bitmap drawn canvas.drawBitmap(src, 0, 0, &paint); REPORTER_ASSERT(reporter, 0xFFFFFFFF == *dst.getAddr32(5, 5)); // reverify we are clear again dst.eraseColor(SK_ColorTRANSPARENT); REPORTER_ASSERT(reporter, 0 == *dst.getAddr32(5, 5)); // if the bitmap is clipped out, we don't draw it canvas.drawBitmap(src, SkIntToScalar(-10), 0, &paint); REPORTER_ASSERT(reporter, 0 == *dst.getAddr32(5, 5)); } static void test_layers(skiatest::Reporter* reporter) { SkCanvas canvas(100, 100); SkRect r = SkRect::MakeWH(10, 10); REPORTER_ASSERT(reporter, false == canvas.quickReject(r)); r.offset(300, 300); REPORTER_ASSERT(reporter, true == canvas.quickReject(r)); // Test that saveLayer updates quickReject SkRect bounds = SkRect::MakeLTRB(50, 50, 70, 70); canvas.saveLayer(&bounds, nullptr); REPORTER_ASSERT(reporter, true == canvas.quickReject(SkRect::MakeWH(10, 10))); REPORTER_ASSERT(reporter, false == canvas.quickReject(SkRect::MakeWH(60, 60))); } static void test_quick_reject(skiatest::Reporter* reporter) { SkCanvas canvas(100, 100); SkRect r0 = SkRect::MakeLTRB(-50.0f, -50.0f, 50.0f, 50.0f); SkRect r1 = SkRect::MakeLTRB(-50.0f, 110.0f, 50.0f, 120.0f); SkRect r2 = SkRect::MakeLTRB(110.0f, -50.0f, 120.0f, 50.0f); SkRect r3 = SkRect::MakeLTRB(-120.0f, -50.0f, 120.0f, 50.0f); SkRect r4 = SkRect::MakeLTRB(-50.0f, -120.0f, 50.0f, 120.0f); SkRect r5 = SkRect::MakeLTRB(-120.0f, -120.0f, 120.0f, 120.0f); SkRect r6 = SkRect::MakeLTRB(-120.0f, -120.0f, -110.0f, -110.0f); SkRect r7 = SkRect::MakeLTRB(SK_ScalarNaN, -50.0f, 50.0f, 50.0f); SkRect r8 = SkRect::MakeLTRB(-50.0f, SK_ScalarNaN, 50.0f, 50.0f); SkRect r9 = SkRect::MakeLTRB(-50.0f, -50.0f, SK_ScalarNaN, 50.0f); SkRect r10 = SkRect::MakeLTRB(-50.0f, -50.0f, 50.0f, SK_ScalarNaN); REPORTER_ASSERT(reporter, false == canvas.quickReject(r0)); REPORTER_ASSERT(reporter, true == canvas.quickReject(r1)); REPORTER_ASSERT(reporter, true == canvas.quickReject(r2)); REPORTER_ASSERT(reporter, false == canvas.quickReject(r3)); REPORTER_ASSERT(reporter, false == canvas.quickReject(r4)); REPORTER_ASSERT(reporter, false == canvas.quickReject(r5)); REPORTER_ASSERT(reporter, true == canvas.quickReject(r6)); REPORTER_ASSERT(reporter, true == canvas.quickReject(r7)); REPORTER_ASSERT(reporter, true == canvas.quickReject(r8)); REPORTER_ASSERT(reporter, true == canvas.quickReject(r9)); REPORTER_ASSERT(reporter, true == canvas.quickReject(r10)); SkMatrix m = SkMatrix::MakeScale(2.0f); m.setTranslateX(10.0f); m.setTranslateY(10.0f); canvas.setMatrix(m); SkRect r11 = SkRect::MakeLTRB(5.0f, 5.0f, 100.0f, 100.0f); SkRect r12 = SkRect::MakeLTRB(5.0f, 50.0f, 100.0f, 100.0f); SkRect r13 = SkRect::MakeLTRB(50.0f, 5.0f, 100.0f, 100.0f); REPORTER_ASSERT(reporter, false == canvas.quickReject(r11)); REPORTER_ASSERT(reporter, true == canvas.quickReject(r12)); REPORTER_ASSERT(reporter, true == canvas.quickReject(r13)); } DEF_TEST(QuickReject, reporter) { test_drawBitmap(reporter); test_layers(reporter); test_quick_reject(reporter); } // Regression test to make sure that we keep fIsScaleTranslate up to date on the canvas. // It is possible to set a new matrix on the canvas without calling setMatrix(). This tests // that code path. DEF_TEST(QuickReject_MatrixState, reporter) { SkCanvas canvas(100, 100); SkMatrix matrix; matrix.setRotate(45.0f); canvas.setMatrix(matrix); SkPaint paint; sk_sp filter = SkImageFilters::DistantLitDiffuse( SkPoint3::Make(1.0f, 1.0f, 1.0f), 0xFF0000FF, 2.0f, 0.5f, nullptr); REPORTER_ASSERT(reporter, filter); paint.setImageFilter(filter); SkCanvas::SaveLayerRec rec; rec.fPaint = &paint; canvas.saveLayer(rec); // quickReject() will assert if the matrix is out of sync. canvas.quickReject(SkRect::MakeWH(100.0f, 100.0f)); }