// Copyright 2020 Google LLC. // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. #include "tools/fiddle/examples.h" REG_FIDDLE(skpaint_shader, 256, 256, false, 0) { void draw(SkCanvas* canvas) { SkPoint points[2] = {SkPoint::Make(0.0f, 0.0f), SkPoint::Make(256.0f, 256.0f)}; SkColor colors[2] = {SK_ColorBLUE, SK_ColorYELLOW}; SkPaint paint; paint.setShader(SkGradientShader::MakeLinear(points, colors, nullptr, 2, SkTileMode::kClamp, 0, nullptr)); canvas->drawPaint(paint); } } // END FIDDLE