// Copyright 2019 Google LLC. // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. #include "tools/fiddle/examples.h" // HASH=1c6de6fe72b00b5be970f5f718363449 REG_FIDDLE(Image_makeShader, 256, 256, false, 4) { void draw(SkCanvas* canvas) { SkMatrix matrix; matrix.setRotate(45); SkPaint paint; paint.setShader(image->makeShader(SkTileMode::kRepeat, SkTileMode::kMirror, SkSamplingOptions(), matrix)); canvas->drawPaint(paint); } } // END FIDDLE