// Copyright 2019 Google LLC. // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. #include "tools/fiddle/examples.h" // HASH=10172fca71b9dbdcade772513ffeb27e REG_FIDDLE(Image_makeShader_2, 256, 256, false, 5) { void draw(SkCanvas* canvas) { SkMatrix matrix; matrix.setRotate(45); matrix.postTranslate(125, 30); SkPaint paint; paint.setShader(image->makeShader(SkSamplingOptions(), matrix)); canvas->drawPaint(paint); } } // END FIDDLE