/* * Copyright 2015 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "gm/gm.h" #include "include/core/SkCanvas.h" #include "include/core/SkPaint.h" #include "include/core/SkPathBuilder.h" #include "include/core/SkRect.h" #include "include/core/SkScalar.h" #include "include/core/SkSize.h" #include "include/core/SkString.h" class ScaledStrokesGM : public skiagm::GM { public: ScaledStrokesGM() {} protected: SkString onShortName() override { return SkString("scaledstrokes"); } SkISize onISize() override { return SkISize::Make(640, 320); } static void draw_path(SkScalar size, SkCanvas* canvas, SkPaint paint) { SkScalar c = 0.551915024494f * size; SkPathBuilder path; path.moveTo(0.0f, size); path.cubicTo(c, size, size, c, size, 0.0f); path.cubicTo(size, -c, c, -size, 0.0f, -size); path.cubicTo(-c, -size, -size, -c, -size, 0.0f); path.cubicTo(-size, c, -c, size, 0.0f, size); canvas->drawPath(path.detach(), paint); } void onDraw(SkCanvas* canvas) override { SkPaint paint; SkPath path; paint.setStyle(SkPaint::Style::kStroke_Style); canvas->translate(5.0f, 5.0f); const SkScalar size = 60.0f; for (int i = 0; i < 2; i++) { paint.setAntiAlias(i == 1); for (int j = 0; j < 4; j++) { SkScalar scale = 4.0f - j; paint.setStrokeWidth(4.0f / scale); canvas->save(); canvas->translate(size / 2.0f, size / 2.0f); canvas->scale(scale, scale); draw_path(size / 2.0f / scale, canvas, paint); canvas->restore(); canvas->save(); canvas->translate(size / 2.0f, 80.0f + size / 2.0f); canvas->scale(scale, scale); canvas->drawCircle(0.0f, 0.0f, size / 2.0f / scale, paint); canvas->restore(); canvas->save(); canvas->translate(0.0f, 160.0f); canvas->scale(scale, scale); canvas->drawRect(SkRect::MakeXYWH(0.0f, 0.0f, size / scale, size / scale), paint); canvas->restore(); canvas->save(); canvas->translate(0.0f, 240.0f); canvas->scale(scale, scale); canvas->drawLine(0.0f, 0.0f, size / scale, size / scale, paint); canvas->restore(); canvas->translate(80.0f, 0.0f); } } } private: using INHERITED = GM; }; DEF_GM( return new ScaledStrokesGM; )