/* * Copyright 2014 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef GrXferProcessor_DEFINED #define GrXferProcessor_DEFINED #include "GrColor.h" #include "GrFragmentProcessor.h" #include "GrTypes.h" #include "SkXfermode.h" /** * GrXferProcessor is responsible for implementing the xfer mode that blends the src color and dst * color. It does this by emitting fragment shader code and controlling the fixed-function blend * state. The inputs to its shader code are the final computed src color and fractional pixel * coverage. The GrXferProcessor's shader code writes the fragment shader output color that goes * into the fixed-function blend. When dual-source blending is available, it may also write a * seconday fragment shader output color. When allowed by the backend API, the GrXferProcessor may * read the destination color. The GrXferProcessor is responsible for setting the blend coefficients * and blend constant color. * * A GrXferProcessor is never installed directly into our draw state, but instead is created from a * GrXPFactory once we have finalized the state of our draw. */ class GrXferProcessor : public GrFragmentProcessor { private: typedef GrFragmentProcessor INHERITED; }; /** * We install a GrXPFactory (XPF) early on in the pipeline before all the final draw information is * known (e.g. whether there is fractional pixel coverage, will coverage be 1 or 4 channel, is the * draw opaque, etc.). Once the state of the draw is finalized, we use the XPF along with all the * draw information to create a GrXferProcessor (XP) which can implement the desired blending for * the draw. * * Before the XP is created, the XPF is able to answer queries about what functionality the XPs it * creates will have. For example, can it create an XP that supports RGB coverage or will the XP * blend with the destination color. */ class GrXPFactory : public GrProgramElement { public: virtual const GrXferProcessor* createXferProcessor() const = 0; /** * This function returns true if the GrXferProcessor generated from this factory will be able to * correctly blend when using RGB coverage. The knownColor and knownColorFlags represent the * final computed color from the color stages. */ virtual bool supportsRGBCoverage(GrColor knownColor, uint32_t knownColorFlags) const = 0; private: typedef GrProgramElement INHERITED; }; #endif