/* * Copyright 2016 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "Benchmark.h" #include "SkCanvas.h" #include "SkShader.h" #include "SkGradientShader.h" #include "SkString.h" #include "SkColor.h" #include "SkPaint.h" static const char* get_tilemode_name(SkTileMode tilemode) { switch (tilemode) { case SkTileMode::kClamp: return "clamp"; case SkTileMode::kRepeat: return "repeat"; case SkTileMode::kMirror: return "mirror"; case SkTileMode::kDecal: return "decal"; } return ""; } class HardStopGradientBench_ScaleNumColors : public Benchmark { public: HardStopGradientBench_ScaleNumColors(SkTileMode tilemode, int count) { fName.printf("hardstop_scale_num_colors_%s_%03d_colors", get_tilemode_name(tilemode), count); fTileMode = tilemode; fColorCount = count; } const char* onGetName() override { return fName.c_str(); } SkIPoint onGetSize() override { return SkIPoint::Make(kSize, kSize); } /* * Set up a linear gradient from left to right with * fColorCount colors alternating between four * different colors. The positions are evenly spaced, * with the exception of the first two; these create a * hard stop in order to trigger the hard stop code. */ void onPreDraw(SkCanvas* canvas) override { // Left to right SkPoint points[2] = { SkPoint::Make(0, kSize/2), SkPoint::Make(kSize-1, kSize/2), }; constexpr int kNumColorChoices = 4; SkColor color_choices[kNumColorChoices] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorYELLOW, }; // Alternate between different choices SkColor colors[100]; for (int i = 0; i < fColorCount; i++) { colors[i] = color_choices[i % kNumColorChoices]; } // Create a hard stop SkScalar positions[100]; positions[0] = 0.0f; positions[1] = 0.0f; for (int i = 2; i < fColorCount; i++) { // Evenly spaced afterwards positions[i] = i / (fColorCount - 1.0f); } fPaint.setShader(SkGradientShader::MakeLinear(points, colors, positions, fColorCount, fTileMode, 0, nullptr)); } /* * Draw simple linear gradient from left to right */ void onDraw(int loops, SkCanvas* canvas) override { for (int i = 0; i < loops; i++) { canvas->drawPaint(fPaint); } } private: static const int kSize = 500; SkTileMode fTileMode; SkString fName; int fColorCount; SkPaint fPaint; typedef Benchmark INHERITED; }; // Clamp DEF_BENCH(return new HardStopGradientBench_ScaleNumColors(SkTileMode::kClamp, 3);) DEF_BENCH(return new HardStopGradientBench_ScaleNumColors(SkTileMode::kClamp, 4);) DEF_BENCH(return new HardStopGradientBench_ScaleNumColors(SkTileMode::kClamp, 5);) DEF_BENCH(return new HardStopGradientBench_ScaleNumColors(SkTileMode::kClamp, 10);) DEF_BENCH(return new HardStopGradientBench_ScaleNumColors(SkTileMode::kClamp, 25);) DEF_BENCH(return new HardStopGradientBench_ScaleNumColors(SkTileMode::kClamp, 50);) DEF_BENCH(return new HardStopGradientBench_ScaleNumColors(SkTileMode::kClamp, 100);) // Repeat DEF_BENCH(return new HardStopGradientBench_ScaleNumColors(SkTileMode::kRepeat, 3);) DEF_BENCH(return new HardStopGradientBench_ScaleNumColors(SkTileMode::kRepeat, 4);) DEF_BENCH(return new HardStopGradientBench_ScaleNumColors(SkTileMode::kRepeat, 5);) DEF_BENCH(return new HardStopGradientBench_ScaleNumColors(SkTileMode::kRepeat, 10);) DEF_BENCH(return new HardStopGradientBench_ScaleNumColors(SkTileMode::kRepeat, 25);) DEF_BENCH(return new HardStopGradientBench_ScaleNumColors(SkTileMode::kRepeat, 50);) DEF_BENCH(return new HardStopGradientBench_ScaleNumColors(SkTileMode::kRepeat, 100);) // Mirror DEF_BENCH(return new HardStopGradientBench_ScaleNumColors(SkTileMode::kMirror, 3);) DEF_BENCH(return new HardStopGradientBench_ScaleNumColors(SkTileMode::kMirror, 4);) DEF_BENCH(return new HardStopGradientBench_ScaleNumColors(SkTileMode::kMirror, 5);) DEF_BENCH(return new HardStopGradientBench_ScaleNumColors(SkTileMode::kMirror, 10);) DEF_BENCH(return new HardStopGradientBench_ScaleNumColors(SkTileMode::kMirror, 25);) DEF_BENCH(return new HardStopGradientBench_ScaleNumColors(SkTileMode::kMirror, 50);) DEF_BENCH(return new HardStopGradientBench_ScaleNumColors(SkTileMode::kMirror, 100);)