// Copyright 2019 Google LLC. // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. #include "fiddle/examples.h" // HASH=a9b56a26ca469bab9ab10e16f62fb2e2 REG_FIDDLE(Clear, 256, 256, false, 0) { void draw(SkCanvas* canvas) { canvas->saveLayer(nullptr, nullptr); canvas->drawColor(SK_ColorYELLOW, SkBlendMode::kClear); SkPaint paint; for (auto color : { SK_ColorRED, SK_ColorBLUE, SK_ColorGREEN } ) { SkColor colors[] = { color, SkColorSetA(color, 0) }; paint.setShader(SkGradientShader::MakeRadial({ 64, 64}, 100, colors, nullptr, SK_ARRAY_COUNT(colors), SkTileMode::kClamp)); canvas->drawCircle(64, 64, 100, paint); canvas->translate(64, 64); } canvas->restore(); } } // END FIDDLE