#if 0 // Disabled until updated to use current API. // Copyright 2019 Google LLC. // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. #include "fiddle/examples.h" // HASH=34e3c70a72b836abf7f4858d35eecc98 REG_FIDDLE(Matrix_setTranslateY, 256, 64, false, 0) { void draw(SkCanvas* canvas) { SkPaint paint; paint.setAntiAlias(true); paint.setTextSize(24); canvas->drawString("normal", 8, 24, paint); SkMatrix matrix; matrix.setIdentity(); matrix.setTranslateY(24); canvas->concat(matrix); canvas->drawString("y translate", 8, 24, paint); } } // END FIDDLE #endif // Disabled until updated to use current API.