#if 0 // Disabled until updated to use current API. // Copyright 2019 Google LLC. // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. #include "fiddle/examples.h" // HASH=e311cdd451edacec33b50cc22a4dd5dc REG_FIDDLE(Path_lineTo, 256, 100, false, 0) { void draw(SkCanvas* canvas) { SkPaint paint; paint.setAntiAlias(true); paint.setTextSize(72); canvas->drawString("#", 120, 80, paint); paint.setStyle(SkPaint::kStroke_Style); paint.setStrokeWidth(5); SkPath path; SkPoint hash[] = {{58, 28}, {43, 80}, {37, 45}, {85, 45}}; SkVector offsets[] = {{0, 0}, {17, 0}, {0, 0}, {-5, 17}}; unsigned o = 0; for (unsigned i = 0; i < SK_ARRAY_COUNT(hash); i += 2) { for (unsigned j = 0; j < 2; o++, j++) { path.moveTo(hash[i].fX + offsets[o].fX, hash[i].fY + offsets[o].fY); path.lineTo(hash[i + 1].fX + offsets[o].fX, hash[i + 1].fY + offsets[o].fY); } } canvas->drawPath(path, paint); } } // END FIDDLE #endif // Disabled until updated to use current API.