/* * Copyright 2021 Google LLC. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "gm/gm.h" #include "include/core/SkCanvas.h" #include "include/core/SkImageInfo.h" #include "include/core/SkMatrix.h" #include "include/core/SkRect.h" #include "include/core/SkTypes.h" #include "include/effects/SkImageFilters.h" #include "src/core/SkCanvasPriv.h" #include "src/gpu/ganesh/GrDirectContextPriv.h" #include "src/gpu/ganesh/GrFragmentProcessor.h" #include "src/gpu/ganesh/GrStyle.h" #include "src/gpu/ganesh/SkGr.h" #include "src/gpu/ganesh/glsl/GrGLSLFragmentShaderBuilder.h" #include "src/gpu/ganesh/v1/SurfaceDrawContext_v1.h" #include "tools/Resources.h" #include "tools/ToolUtils.h" namespace { class DestColorTestFP : public GrFragmentProcessor { public: static std::unique_ptr Make(std::unique_ptr child) { return std::unique_ptr(new DestColorTestFP(std::move(child))); } std::unique_ptr clone() const override { return std::unique_ptr(new DestColorTestFP(*this)); } private: DestColorTestFP(std::unique_ptr child) : INHERITED(kTestFP_ClassID, kNone_OptimizationFlags) { this->registerChild(std::move(child)); } explicit DestColorTestFP(const DestColorTestFP& that) : INHERITED(that) {} const char* name() const override { return "DestColorTestFP"; } void onAddToKey(const GrShaderCaps&, skgpu::KeyBuilder*) const override {} bool onIsEqual(const GrFragmentProcessor&) const override { return true; } std::unique_ptr onMakeProgramImpl() const override { class Impl : public ProgramImpl { public: void emitCode(EmitArgs& args) override { SkString result = this->invokeChild(0, args); args.fFragBuilder->codeAppendf("return (half4(1) - (%s)).rgb1;", result.c_str()); } }; return std::make_unique(); } using INHERITED = GrFragmentProcessor; }; } // namespace namespace skiagm { DEF_SIMPLE_GPU_GM_CAN_FAIL(destcolor, rContext, canvas, errorMsg, 640, 640) { SkRect bounds = SkRect::MakeIWH(512, 512); auto sdc = SkCanvasPriv::TopDeviceSurfaceDrawContext(canvas); if (!sdc) { *errorMsg = GM::kErrorMsg_DrawSkippedGpuOnly; return DrawResult::kSkip; } // Draw the mandrill. SkPaint p; p.setImageFilter(SkImageFilters::Image(GetResourceAsImage("images/mandrill_512.png"), bounds, bounds, SkSamplingOptions())); canvas->drawPaint(p); // Now let's add our test FP on top. It reads back the original image and inverts it. GrPaint invertPaint; invertPaint.setColor4f(SK_PMColor4fWHITE); invertPaint.setPorterDuffXPFactory(SkBlendMode::kSrcOver); invertPaint.setColorFragmentProcessor( DestColorTestFP::Make(GrFragmentProcessor::SurfaceColor())); sdc->drawOval(/*clip*/ nullptr, std::move(invertPaint), GrAA::kYes, SkMatrix::I(), SkRect::MakeLTRB(128, 128, 640, 640), GrStyle::SimpleFill()); return DrawResult::kOk; } } // namespace skiagm