// Copyright 2020 Google LLC. // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. #include "tools/fiddle/examples.h" REG_FIDDLE(shader_alphaimage, 256, 256, false, 0) { sk_sp alpha_image() { auto s = SkSurface::MakeRaster(SkImageInfo::MakeA8(128, 128)); s->getCanvas()->clear(SkColorSetARGB(0xF0, 0x00, 0x00, 0x00)); return s->makeImageSnapshot(); } sk_sp linear_gradient() { SkPoint gpts[2] = {{0, 0}, {256, 256}}; SkColor gc[6] = {SK_ColorCYAN, SK_ColorBLUE, SK_ColorMAGENTA, SK_ColorRED, SK_ColorYELLOW, SK_ColorGREEN}; return SkGradientShader::MakeLinear(gpts, gc, nullptr, 6, SkTileMode::kClamp); } void draw(SkCanvas* canvas) { canvas->clear(SK_ColorLTGRAY); SkPaint p; p.setShader(linear_gradient()); auto i = alpha_image(); canvas->drawImage(i.get(), 128, 0, &p); canvas->drawRect({0, 128, 128, 256}, p); } } // END FIDDLE