#if 0 // Disabled until updated to use current API. // Copyright 2019 Google LLC. // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. #include "fiddle/examples.h" // HASH=b5cea1eed80a0eb04ddbab3f36dff73f REG_FIDDLE(Canvas_SaveLayerRec_SaveLayerRec, 256, 256, true, 0) { void draw(SkCanvas* canvas) { SkCanvas::SaveLayerRec rec1; rec1.fSaveLayerFlags = SkCanvas::kPreserveLCDText_SaveLayerFlag; SkCanvas::SaveLayerRec rec2(nullptr, nullptr, SkCanvas::kPreserveLCDText_SaveLayerFlag); SkDebugf("rec1 %c= rec2\n", rec1.fBounds == rec2.fBounds && rec1.fPaint == rec2.fPaint && rec1.fBackdrop == rec2.fBackdrop && rec1.fSaveLayerFlags == rec2.fSaveLayerFlags ? '=' : '!'); } } // END FIDDLE #endif // Disabled until updated to use current API.