// Copyright 2019 Google LLC. // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. #include "fiddle/examples.h" // HASH=9ed0d56436e114c7097fd49eed1aea47 REG_FIDDLE(Canvas_restoreToCount, 256, 256, true, 0) { void draw(SkCanvas* canvas) { SkDebugf("depth = %d\n", canvas->getSaveCount()); canvas->save(); canvas->save(); SkDebugf("depth = %d\n", canvas->getSaveCount()); canvas->restoreToCount(0); SkDebugf("depth = %d\n", canvas->getSaveCount()); } } // END FIDDLE