// Copyright 2019 Google LLC. // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. #include "fiddle/examples.h" // HASH=c73f5e2644d949b859f05bd367883454 REG_FIDDLE(RRect_dumpHex, 256, 256, true, 0) { void draw(SkCanvas* canvas) { SkRRect rrect = SkRRect::MakeRect({6.f / 7, 2.f / 3, 6.f / 7, 2.f / 3}); rrect.dumpHex(); SkRect bounds = SkRect::MakeLTRB(SkBits2Float(0x3f5b6db7), /* 0.857143 */ SkBits2Float(0x3f2aaaab), /* 0.666667 */ SkBits2Float(0x3f5b6db7), /* 0.857143 */ SkBits2Float(0x3f2aaaab) /* 0.666667 */); const SkPoint corners[] = { { SkBits2Float(0x00000000), SkBits2Float(0x00000000) }, /* 0.000000 0.000000 */ { SkBits2Float(0x00000000), SkBits2Float(0x00000000) }, /* 0.000000 0.000000 */ { SkBits2Float(0x00000000), SkBits2Float(0x00000000) }, /* 0.000000 0.000000 */ { SkBits2Float(0x00000000), SkBits2Float(0x00000000) }, /* 0.000000 0.000000 */ }; SkRRect copy; copy.setRectRadii(bounds, corners); SkDebugf("rrect is " "%s" "equal to copy\n", rrect == copy ? "" : "not "); } } // END FIDDLE