/* * Copyright 2017 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkGradientShader.h" #include "SkPictureRecorder.h" #include "gm.h" DEF_SIMPLE_GM(bug6643, canvas, 200, 200) { SkColor colors[] = { SK_ColorTRANSPARENT, SK_ColorGREEN, SK_ColorTRANSPARENT }; SkPaint p; p.setAntiAlias(true); p.setShader(SkGradientShader::MakeSweep(100, 100, colors, nullptr, SK_ARRAY_COUNT(colors), SkGradientShader::kInterpolateColorsInPremul_Flag, nullptr)); SkPictureRecorder recorder; recorder.beginRecording(200, 200)->drawPaint(p); p.setShader(recorder.finishRecordingAsPicture()->makeShader( SkTileMode::kRepeat, SkTileMode::kRepeat)); canvas->drawColor(SK_ColorWHITE); canvas->drawPaint(p); }