/* * Copyright 2019 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "gm/gm.h" #include "include/core/SkBitmap.h" #include "include/core/SkImage.h" #include "include/core/SkPixmap.h" #include "include/core/SkSurface.h" #include "include/core/SkYUVAIndex.h" #include "include/core/SkYUVASizeInfo.h" #include "include/encode/SkJpegEncoder.h" #include "include/gpu/GrContext.h" #include "include/utils/SkRandom.h" #include "src/core/SkCachedData.h" #include "src/image/SkImage_Base.h" static constexpr int kScale = 10; static constexpr SkISize kImageDim = {5, 5}; static sk_sp make_image(GrContext* context) { // Generate a small jpeg with odd dimensions. SkBitmap bmp; bmp.allocPixels(SkImageInfo::Make(kImageDim, kRGBA_8888_SkColorType, kPremul_SkAlphaType)); SkRandom random; // These random values won't compress well, but it doesn't matter. This test exists to // compare the GPU YUV code path to the SW. for (int y = 0; y < bmp.height(); ++y) { for (int x = 0; x < bmp.width(); ++x) { *bmp.getAddr32(x, y) = random.nextU() | 0xFF000000; } } bmp.notifyPixelsChanged(); SkImage::MakeFromBitmap(bmp); SkDynamicMemoryWStream stream; SkJpegEncoder::Options options; options.fDownsample = SkJpegEncoder::Downsample::k420; options.fQuality = 100; if (!SkJpegEncoder::Encode(&stream, bmp.pixmap(), options)) { return nullptr; } auto image = SkImage::MakeFromEncoded(stream.detachAsData()); if (!context) { return image; } SkYUVASizeInfo info; SkYUVAIndex indices[4]; SkYUVColorSpace cs; const void* planes[4]; if (!as_IB(image)->getPlanes(&info, indices, &cs, planes)) { return nullptr; } SkPixmap pixmaps[4]; #ifdef SK_DEBUG static constexpr SkISize kUVDim = {kImageDim.width() / 2 + 1, kImageDim.height() / 2 + 1}; #endif SkASSERT(info.fSizes[0] == kImageDim); SkASSERT(info.fSizes[1] == kUVDim); SkASSERT(info.fSizes[2] == kUVDim); for (int i = 0; i < 4; ++i) { if (!info.fSizes[i].isZero()) { pixmaps[i].reset(SkImageInfo::MakeA8(info.fSizes[i]), planes[i], info.fWidthBytes[i]); } } return SkImage::MakeFromYUVAPixmaps(context, cs, pixmaps, indices, image->dimensions(), kTopLeft_GrSurfaceOrigin, false); } // This GM tests that the YUVA image code path in the GPU backend handles odd sized images with // 420 chroma subsampling correctly. DEF_SIMPLE_GM_CAN_FAIL(yuv420_odd_dim, canvas, errMsg, kScale* kImageDim.width(), kScale* kImageDim.height()) { auto image = make_image(canvas->getGrContext()); if (!image) { if (canvas->getGrContext() && canvas->getGrContext()->abandoned()) { return skiagm::DrawResult::kOk; } return skiagm::DrawResult::kFail; } // We draw the image offscreen and then blow it up using nearest filtering by kScale. // This avoids skbug.com/9693 sk_sp surface; if (auto origSurface = canvas->getSurface()) { surface = origSurface->makeSurface(image->width(), image->height()); } else { auto ct = canvas->imageInfo().colorType(); if (ct == kUnknown_SkColorType) { ct = image->colorType(); } auto info = canvas->imageInfo().makeColorType(ct); info = info.makeAlphaType(kPremul_SkAlphaType); surface = SkSurface::MakeRaster(info); } surface->getCanvas()->drawImage(image, 0, 0); canvas->scale(kScale, kScale); canvas->drawImage(surface->makeImageSnapshot(), 0, 0); return skiagm::DrawResult::kOk; }