uniform half4 testInputs; // equals (-1.25, 0, 0.75, 2.25) uniform half4 colorGreen, colorRed; half4 main(float2 coords) { const half4 constVal = half4(-1.25, 0, 0.75, 2.25); half4 expected = half4(-1, 0, 1, 3); return (ceil(testInputs.x) == expected.x && ceil(testInputs.xy) == expected.xy && ceil(testInputs.xyz) == expected.xyz && ceil(testInputs.xyzw) == expected.xyzw && ceil(constVal.x) == expected.x && ceil(constVal.xy) == expected.xy && ceil(constVal.xyz) == expected.xyz && ceil(constVal.xyzw) == expected.xyzw) ? colorGreen : colorRed; }